Mods for 1.18.2
70 mods match your filters.
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
A mod that aims to optimize the minecraft server.
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
Quick leaf decay from cutting down trees. Built for fast performance and mod compat!
An efficient and non-locational redstone dust implementation
Speed up your world loading by removing unneeded chunks.
Attempts to optimize the generation of Jigsaw Structures and NBT pieces
Changes the searching of features to be asynchronous to mitigate associated lag
Advancements optimization (specifically, InventoryChangeTrigger)
This mod fixes a bunch of crash exploits discovered in Minecraft.
Fixes the issue where grass and other small blocks obstruct Wither spawning!
Fixes incorrect snow generation on tree leaves MC-119599
Adds tags and configuration options for defining how dropped items should combine.
A mod that runs all calculations of the railway network on a separate thread parallel to the server tick, which greatly improves performance, especially in large networks.
Suppresses the "Detected setBlock in a far chunk" message in the console thus reducing log file size.
TT20 helps reduce lag by optimizing how ticks work when the server's TPS is low.
A simple mod that makes powered/activator rails turn on/off up to 20x faster.
A mod to fix season time sync related issues in Serene Seasons
A Forge mod like fabric-carpet
The core is required for all adaptive performance tweaks modules and provides a shared API, monitoring functionally, events and commands.
Rain extinguish campfires if outside.
Item clustering (fallen blocks, experience orbs, ...) and garbage cleanup.
Prevents player from spamming excessive recipe book packets to lag out the server
Optimization for monster spawn events and spawner.























