ModsFinder

Create: Threaded Trains

by MrJulsen

Create: Threaded Trains moves the railway network calculations of Create onto a separate thread that runs alongside the server tick, so fewer tasks wait in sequence.

FabricForgeNeoForgeServer-side onlyGNU General Public License v3.0 or laterOpen source1.18.2 – 1.21.1

What it does

The mod starts the railway network calculations at the beginning of each new server tick, in parallel with the other tasks, and both sides wait for each other before the tick ends so the game stays synchronized. The author reports that this reduces the overall tick time, with the largest gains on big networks; tests on a server with 700+ trains and 200 mods are cited as the basis.

The mod requires Create and Create Fabric as dependencies, so both must be present alongside it. It is server-side only, though it can also run on a client in single-player. Files exist for Fabric, Forge and NeoForge, with game versions 1.18.2, 1.19.2, 1.20.1 and 1.21.1. The mod is open source under the GNU General Public License v3.0 or later.

Key features

  1. Parallel railway calculations

    Railway network work runs on its own thread while the rest of the server tick continues.

  2. Synchronized tick end

    Both the railway task and the other tasks finish before the tick closes, so game state stays consistent.

  3. Large network focus

    The gain is described as most noticeable in networks with many trains, where the railway work is heaviest.

  4. Single-player support

    The same code can run on a client when a player hosts a world alone.

Compatibility

Latest build for each game version and loader.

1.21.1Not availableNot available1.21.1-1.0.0
1.20.11.20.1-1.0.01.20.1-1.0.01.20.1-1.0.0
1.19.21.19.2-1.0.01.19.2-1.0.0Not available
1.18.21.18.2-1.0.01.18.2-1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Create FabricBuilding Tools and Aesthetic Technology
Required

Use cases

Large train servers

Server owners with many trains and a large mod list can use the mod to shorten the tick time spent on railway logic.

Who it’s for: Server owners running Create railway networks at scale, and players who host single-player worlds with large train setups.

How it compares

Full comparison

No Moon Network Fix is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that is server required with the client optional, under the MIT License, and is open source. JEIOptimizer is a client-side only Forge and NeoForge mod for 1.19.2 – 26.2 under All rights reserved, so it is not open source. Ixeris is open source under the GNU Lesser General Public License v3.0 only, runs client-side only, and covers Fabric, Forge, NeoForge and Quilt for 1.16.5 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
Create: Threaded TrainsFabric, Forge and NeoForge1.18.2 – 1.21.1Server-side only2025-11-10
No Moon Network FixForge and NeoForge1.20.1 – 1.21.1Server required, client optional2025-10-27
JEIOptimizerForge and NeoForge1.19.2 – 26.2Client-side only2026-10-06
IxerisFabric, Forge, NeoForge and Quilt1.16.5 – 26.3Client-side only2026-09-21

Questions

Which dependencies does Create: Threaded Trains need?

Create and Create Fabric are required. Both must be installed for the mod to load.

Does Create: Threaded Trains have to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which game versions have files?

Files are published for 1.18.2, 1.19.2, 1.20.1 and 1.21.1, with the latest Fabric, Forge and NeoForge builds targeting 1.20.1 and 1.21.1.

In the catalog

Create: Threaded Trains is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from MrJulsen

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What the author says

A small mod that runs all calculations of the railway network on a separate thread parallel to the server tick, which greatly improves performance, especially in large networks. This mod is server-side only, but it can also be used on the client-side (if you are playing in singleplayer).
MrJulsen, on the Modrinth page

Official listing

Owner
MrJulsen
Published
2025-11-09
Updated on Modrinth
2025-11-10
Facts verified
2026-10-15

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