NeoForge mods
1,449 mods match your filters.
Just shared code for many mods that i made. Enables me to speed up the process of creating new mods, and make porting between versions easier. "flib - /flib/ (WPI) A meta-number, said to be an integer between 3 and 4. See grix, N. "
Scala library for mods
Core and Library mod for my other projects
Sharpness enchantment.level.20 => Sharpness 20/XX
To beat magic with magic :(
With this mod you will be able to customize the background of the loading screens of the Minecraft games, placing any type of customizable image.
Utility mod that contains really useful code for quite a few mods.
This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!
Library for blockstate property manipulation
Another API mod
A client-side library mod with tons of features to do all the heavy lifting for all client-side mods.
Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...
Modern data driven tooltip rendering
A library mod for all my mods
Brandon's Core is a library mod used by most of my mods.
A library of shared features and utilities for my mods
MCEF (Minecraft Chromium Embedded Framework) is a mod and library for adding the Chromium web browser into Minecraft.
Utility for modpack devs that fixes commonly reported areas of user confusion.
A library that serves as a bridge between mods.
Configuration library for easy config management
Library mod used by most mods by McJty and romelo333 (RFTools, XNet, Deep Resonance, Not Enough Wands, SignTastic, etc.)
Open-Source API and library for U-Team's mods.
Rule-based, contextually dynamic configuration options for supported mods.
Modding library






















