Mods for 1.17.1
172 mods match your filters.
BetterF3 is a mod that replaces Minecraft's original debug HUD with a highly customizable, more human-readable HUD.
See your held items as you row your boat!
Localizes the wither and dragon death sounds.
Reacharound Placement / Bedrock Bridging for Fabric, Forge & Quilt with a few extra tweaks
Allows targeting (and interacting with and attacking) living entities through transparent blocks like grass, crops, and flowers.
Ok Zoomer is a zoom mod that is powerful, lean, and pretty customizable. The zoom is yours!
Tweakeroo unofficial forge port. A client-side Minecraft mod that adds various "tweaks" (= usually small-ish individual features)
This mod forces "CTRL+Q" to be used to drop a stack of item
Fight enemies back through grass and other similar obstructions!
Relatively complete auto clicker for Minecraft that avoid abusing game mechanics and prefers vanilla like interactions
Think twice before you drop. Adds a confirmation to dropping items in order to save them from dangerous situations.
Lets you keep breaking blocks when you switch items
Create macro to be more fast
Brings back the void fog that was removed in Minecraft 1.8
A mod that adds keyboard and mouse clicking sounds in game for your inputs, You can add your own sounds now!
A custom Single Player World (LAN) server with an independent GUI Minecraft Mod, supporting 1.7.2-1.21.x versions
A Minecraft mod that fixes the cursor centering issue that occasionally happens when opening a GUI.
Fixes the annoying bug where sneaking looks wrong in laggy servers (MC-159163)
A fork of LudoCrypt's Dynamic Music !
Allows you to customize the window title bar and icon. Also appends useful game information using a modular json configuration.
A simple client side mod that stops the glass sound from breaking your eardrums when you have silk touch
Randomly place blocks from your hotbar
Stops Minecraft from interrupting music when switching worlds/servers or pausing the game. Now with control for delay between tracks.
Change how your camera collision works in third-person view!





















