The Block Keeps Ticking
by MagicJinn
The Block Keeps Ticking keeps block entities and crops progressing in chunks that are not loaded, so farms and furnaces continue working while a player is far away.
What it does
The mod simulates growth and processing for block entities in unloaded chunks. Furnaces, campfires and brewing stands finish their work, and passive mobs keep growing. The simulation is an approximation: some precision is lost during simulation, and decay progression is handled the same way.
Installation needs Fabric API and YetAnotherConfigLib (YACL) on the server, and Mod Menu is optional for editing settings in-game. The mod is server-side only, so players join without installing anything. Files are published for Fabric alone, with 10 release versions 1.21.6 – 26.2 and 1.2.1 for 26.2 as the latest build. The code is open source under the MIT License.
Key features
Unloaded block entity simulation
Furnaces, campfires and brewing stands keep working after their chunks unload, then catch up when they load again.
Crop and sapling growth
Wheat, carrots, potatoes, beetroots, torchflowers, pumpkins, melons, nether wart and cocoa beans grow while the player is away.
Configurable values
Server owners can adjust the simulated values in the config file at config\the-block-keeps-ticking.json, through Mod Menu or YACL.
Developer API
A small API lets other mods register their own ticking objects so they are simulated in unloaded chunks.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Server owners who run survival worlds and want farms and processing blocks to advance while players are elsewhere.
How it compares
Chlorophyll is a Fabric-only server mod for 1.21.4 – 1.21.7 under a custom license, and it is not open source. NoTick is open source under the GNU Lesser General Public License v3.0 or later, works on Fabric, Forge and NeoForge, and covers 1.20.1 – 26.2. Scalable is an open source server mod under the MIT License for 1.21.11 – 26.1.2, a narrower range than this mod's.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| The Block Keeps Ticking | Fabric | 1.21.6 – 26.2 | Server-side only | 2026-08-12 |
| Chlorophyll | Fabric | 1.21.4 – 1.21.7 | Server-side only | 2025-07-11 |
| NoTick | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Server-side only | 2026-09-19 |
| Scalable | Fabric | 1.21.11 – 26.1.2 | Server-side only | 2026-05-28 |
Questions
Does The Block Keeps Ticking need Fabric API?
Do players need to install the mod?
Can settings be changed without editing the file?
Is the simulation exact?
In the catalog
The Block Keeps Ticking is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.
More from MagicJinn
Similar mods
What the author says
This wonderful mod icon was created by Sulmino_ on Twitter/X. The Block Keeps Ticking is a complete rewrite of Alive World, (which is a fork of Presence Not Required) that allows blocks and entities to continue progressing in unloaded chunks, so your farms, furnaces, and passive mobs keep growing and working even…
Official listing
- Modrinth page
- modrinth.com/mod/the-block-keeps-ticking
- Owner
- MagicJinn
- Published
- 2025-11-01
- Updated on Modrinth
- 2026-08-12
- Facts verified
- 2026-10-15
