Take's Armory
by iMeeTake
Take's Armory adds a set of vanilla-style melee weapon types, including daggers, spears, rapiers, hammers, katanas, claymores, halberds, sickles and a staff, in several tiers.
What it does
Each weapon type comes in iron, gold, diamond and netherite tiers, so the new weapons follow the same material progression players already know from the base game. The staff is offered only in iron. Architectury API must be installed on every loader, and the mod works with BetterCombat, which changes how melee attacks behave.
Installation covers the server and each player's game. Builds cover 1.20.1 – 1.21.10 on Fabric, Forge and NeoForge, and the latest files target 1.21.10 on Fabric and NeoForge and 1.20.1 on Forge. It is released under the MIT License and is not open source.
Key features
Dagger, spear and rapier
Light and reach-based weapons join the melee options, each in four material tiers.
Hammer, katana and claymore
Heavier and curved blades are added alongside the existing sword types, in iron through netherite.
Halberd and sickle
Polearm and hooked weapons extend the arsenal for players who prefer reach or unusual attack shapes.
Iron staff
A staff is included in iron only, giving a single ranged-style option outside the tiered weapon lines.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x8 of 8 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Weapon variety in survival
Players who want more melee choices than vanilla swords and axes can pick a weapon type to suit their combat style.
Combat with BetterCombat
Because the mod works with BetterCombat, the new weapon types can be used alongside that mod's attack changes.
Who it’s for: Players who want more melee weapon types in survival or adventure play, and server owners who want the same weapons available to every player.
How it compares
Platinum gear and Rose gold gear are both Client and server mods for Fabric, Forge and NeoForge, covering 1.20.1 – 1.21.8, and both are released under All rights reserved. Lucky's Armory is a Forge and NeoForge mod for 1.20.1 – 1.21.1 under All rights reserved. Just Katanas is a NeoForge-only mod for 1.20.6 – 1.21.1 under the MIT License, so it covers fewer loaders and a shorter version range than Take's Armory.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Take's Armory | Fabric, Forge and NeoForge | 1.20.1 – 1.21.10 | Client and server | 2025-12-09 |
| Platinum gear | Fabric, Forge and NeoForge | 1.20.1 – 1.21.8 | Client and server | 2026-05-18 |
| Rose gold gear | Fabric, Forge and NeoForge | 1.20.1 – 1.21.8 | Client and server | 2026-05-14 |
| Lucky's Armory | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-11-14 |
| Just Katanas | NeoForge | 1.20.6 – 1.21.1 | Client and server | 2024-10-18 |
Questions
Does Take's Armory need Architectury API?
Do players and the server both need the mod?
Which loaders and versions does it support?
In the catalog
Take's Armory is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 15,569 mods support Minecraft 1.21.10.
More from iMeeTake
Similar mods
What the author says
The mod adds new types of Vanilla-style weapons. Mod adds: - Daggers (iron, gold, diamond, netherite) - Spears (iron, gold, diamond, netherite) - Rapiers (iron, gold, diamond, netherite) - Hammers (iron, gold, diamond, netherite) - Katanas (iron, gold, diamond, netherite) - Claymores (iron, gold, diamond, netherite)…
Official listing
- Modrinth page
- modrinth.com/mod/takesarmory
- Owner
- iMeeTake
- Published
- 2024-09-10
- Updated on Modrinth
- 2025-12-09
- Facts verified
- 2026-10-15
