Retro Damage Indicators
by AlexModGuy
Retro Damage Indicators restores the classic modded HUD overlay for Minecraft 1.20.1, showing a mob portrait, health and name boxes.
What it does
When a player looks at or fights a mob, the mod draws a panel on the HUD with a portrait of the mob, its health and name boxes, and the mob type. Mob types cover arthropods, animals, illagers, undead and bosses, and the panel also recognizes creatures added by some other mods.
Position, opacity, size and display options can all be adjusted in the config. Injured mobs also emit a particle showing how much damage they took or how much health they regained, and this particle can be switched off in the same config. The mob type icons and texture rework were made by Ron0.
Retro Damage Indicators runs on the client alone, so servers do not need it. Forge and NeoForge builds are published for 1.20.1, with 1.0.1 as the latest file on both loaders. The code is open source under the GNU General Public License v3.0 only.
Key features
Mob portrait panel
A HUD panel shows a portrait of the targeted mob along with its health and name.
Mob type display
The panel names the mob type, such as arthropod, animal, illager, undead or boss.
Adjustable layout
Position, opacity, size and display settings can be changed to suit the screen.
Damage particles
Hurt mobs produce a particle for damage taken or health regained, which can be toggled off.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Combat tracking
Players fighting groups of mobs can read each target's remaining health at a glance.
Modded mob identification
Creatures from other mods are labeled with their mob type, which helps when unfamiliar enemies appear.
Who it’s for: Players who want a classic-style combat overlay on Minecraft 1.20.1 with Forge or NeoForge, and who are willing to adjust the HUD layout in the config.
How it compares
Simple Combat Indicators is a Forge-only mod for 1.20.1 that needs both the client and the server, and it is open source under the MIT License. Holo Damage Indicator is a client-side mod released under the MIT License, with files for Fabric, Forge and NeoForge covering 1.20.1 – 26.1.2. Holo Health Indicator is also client-side and MIT licensed, with builds for 1.20.1 – 1.21.11 on the same three loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Retro Damage Indicators | Forge and NeoForge | 1.20.1 | Client-side only | 2024-04-16 |
| Simple Combat Indicators | Forge | 1.20.1 | Client and server | 2025-07-05 |
| Holo Damage Indicator | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client-side only | 2026-06-01 |
| Holo Health Indicator | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client-side only | 2026-02-07 |
Questions
Does Retro Damage Indicators need to be installed on the server?
Which loaders does Retro Damage Indicators support for 1.20.1?
Can the damage particles be turned off?
In the catalog
Retro Damage Indicators is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Alongside the damage indicator rendered on the player's HUD, injured mobs will produce a particle indicating how much damage they have taken when hurt, or how much they have regained when healed. This feature can also be toggled in the config. This mod is made for modpacks in mind, so please feel free to use it in…
Official listing
- Modrinth page
- modrinth.com/mod/retro-damage-indicators
- Owner
- AlexModGuy
- Published
- 2024-04-14
- Updated on Modrinth
- 2024-04-16
- Facts verified
- 2026-10-15
