Not Enough Revives
Not Enough Revives lets a knocked player stay in the fight while friends come to help, instead of dying outright when health runs out.
What it does
When a player goes down, the mod places them in a knocked state where the server allows it, and the player chooses between two options: wait to be revived, or give up. A knocked player glows with an outline for a few seconds while calling for help, and a sound plays with directional volume that depends on the distance to the listener. If no one reaches them, the player bleeds out.
Players can upload their own audio files through the in-game interface, use sounds with changed pitch, and change the outline colors. A config file lets server owners adjust the mod's values. Not Enough Revives runs on Fabric, Forge and NeoForge, and is published for 1.20.1 and 1.21.1, with 1.0.1 for 1.21.1 on Fabric and NeoForge and 1.0.2 for 1.20.1 on Forge. The mod is released under All rights reserved and is not open source. Client and server both need it, so the server and every player must install it.
Key features
Knocked state
Instead of dying at once, a downed player enters a knocked state where the server allows it, and picks one of two options.
Help calls with outline
A knocked player glows with an outline for a few seconds while calling for help, so nearby friends can spot them.
Directional sound
The call plays as a sound whose volume depends on the distance between the caller and the listener.
Custom audio and outline colors
Players can upload their own audio, use pitch-shifted sounds and change the outline colors through the in-game interface.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Ragdoll Revive is a NeoForge mod for 1.21.1 that runs on the server alone, so players join without installing it, and it is open source under the GNU Affero General Public License v3.0 only. TACZ Hardened Targets is a Forge mod for 1.20.1 – 1.20.6 that needs client and server, and it is not open source. Revivium is a Fabric, Forge, NeoForge and Quilt mod for 1.21.9 – 26.1 where the server is required and the client optional. Not Enough Revives stays on Forge, Fabric and NeoForge for 1.20.1 and 1.21.1, with client and server both required.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Not Enough Revives | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-05-18 |
| Ragdoll Revive | NeoForge | 1.21.1 | Server-side only | 2026-08-24 |
| TACZ Hardened Targets | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-07-24 |
| Revivium | Fabric, Forge, NeoForge and Quilt | 1.21.9 – 26.1 | Server required, client optional | 2025-09-19 |
Questions
Does Not Enough Revives have to be installed on the server?
Which loaders and versions does Not Enough Revives support?
Can server owners change how the revive system behaves?
In the catalog
Not Enough Revives is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from SirTerminator
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What the author says
Ever wanted to have a chance at helping your friends when they just died? Well now you can, Not Enough Revives is a mod that allows you to do just that. Once a player dies they will be put into a knocked state where they will be allowed to choose between two options, call for help or bleed out. You have a set amount…
Official listing
- Modrinth page
- modrinth.com/mod/notenoughrevives
- Owner
- SirTerminator
- Published
- 2026-02-22
- Updated on Modrinth
- 2026-05-18
- Facts verified
- 2026-10-15
