Just Enough Consequences
Just Enough Consequences changes what happens when a player loses hearts, so death carries lasting weight on the server.
What it does
When a player runs out of hearts, the mod can ban that player from the server and wipe their entry from the whitelist, which in practice means the player is permanently dead on that world. Enabling the doConsequences gamerule lets real consequences apply to actions, so losses are not undone by respawning. The mod runs on Fabric and NeoForge for 1.21.1 and needs to be installed on both the client and the server.
Key features
Permanent death
A player who reaches zero hearts is banned from the server and removed from the whitelist.
Consequences gamerule
Setting the doConsequences gamerule to true enables real consequences for player actions.
Heart loss as a lesson
The mod is meant to make players think more carefully about risk after losing health.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Just Enough Consequences need to be on the client too?
In the catalog
Just Enough Consequences is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from SirTerminator
Similar mods
What the author says
Ever wanted there to be actual consequences to death but not just dying once and permanently losing your world like in hardcore? Well, this mod is for you, it makes it so you lose a heart every time you die!
Official listing
- Modrinth page
- modrinth.com/mod/justenoughconsequences
- Owner
- SirTerminator
- Published
- 2026-02-21
- Updated on Modrinth
- 2026-03-26
- Facts verified
- 2026-10-15
