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Just Enough Consequences

by SirTerminator

Just Enough Consequences changes what happens when a player loses hearts, so death carries lasting weight on the server.

FabricNeoForgeClient and serverAll rights reserved1.21.1

What it does

When a player runs out of hearts, the mod can ban that player from the server and wipe their entry from the whitelist, which in practice means the player is permanently dead on that world. Enabling the doConsequences gamerule lets real consequences apply to actions, so losses are not undone by respawning. The mod runs on Fabric and NeoForge for 1.21.1 and needs to be installed on both the client and the server.

Key features

  1. Permanent death

    A player who reaches zero hearts is banned from the server and removed from the whitelist.

  2. Consequences gamerule

    Setting the doConsequences gamerule to true enables real consequences for player actions.

  3. Heart loss as a lesson

    The mod is meant to make players think more carefully about risk after losing health.

Compatibility

Latest build for each game version and loader.

1.21.11.0.01.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Just Enough Consequences need to be on the client too?

Yes. Every player and the server need a copy of the mod.

In the catalog

Just Enough Consequences is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Ever wanted there to be actual consequences to death but not just dying once and permanently losing your world like in hardcore? Well, this mod is for you, it makes it so you lose a heart every time you die!
SirTerminator, on the Modrinth page

Official listing

Owner
SirTerminator
Published
2026-02-21
Updated on Modrinth
2026-03-26
Facts verified
2026-10-15

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