Ragdoll Revive
by NeimRessu
Ragdoll Revive, from NeimRessu, adds a revive mechanic for players who fall into a critical state after a ragdoll fall on a NeoForge server.
What it does
The mod works as an addon to Sable Player Ragdoll. When a player reaches a critical amount of damage, the player enters a critical state, and another player can revive them from that state instead of the player dying. Settings are read from a config file. Ragdoll Revive needs Sable and Sable: Ragdolls to run, and Sable: Ragdoll Corpse is optional. It runs on NeoForge 1.21.1 and is released under the GNU Affero General Public License v3.0 only, so the code is open source.
Key features
Critical state
A player at a critical amount of damage enters a critical state rather than dying immediately.
Revive from critical
Another player can revive a player who is in the critical state, bringing them back into play.
Config file
The revive behavior is adjusted through a config file, which server owners edit.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Questions
Does Ragdoll Revive need Sable installed?
Does every player need Ragdoll Revive installed?
In the catalog
Ragdoll Revive is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from NeimRessu
Similar mods
What the author says
When player gets a critical amount of dagame, he will be in critical state and can be revived, or his critical state can be extended by items, otherwise he will die
Official listing
- Modrinth page
- modrinth.com/mod/ragdoll-revive
- Owner
- NeimRessu
- Published
- 2026-06-15
- Updated on Modrinth
- 2026-08-24
- Facts verified
- 2026-10-15
