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Sable: Ragdolls

by leonardoinc22

Sable: Ragdolls gives every player a physics-driven ragdoll when they fall or get hit, built on the Sable physics system for NeoForge 1.21.1.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Players can tumble on demand with a key, and get back up with another. The ragdoll is driven by the physics world rather than a fixed animation, so the body reacts to its surroundings. The mod also spawns dummy ragdolls that can take a skin or profile, and the despawn behavior of those dummies can be configured.

Items can be tagged through a datapack so that hitting with them knocks the player into a ragdoll. Addon mods can use the public API to build on the same system. The mod requires Sable, which must be installed alongside it. Files exist for NeoForge 1.21.1 only, and the mod is released under All rights reserved, so it is not open source, though its source code and issue tracker are public.

Key features

  1. Player ragdolls

    Players become physics-backed ragdolls, with the body reacting to the world around it.

  2. Keyboard controls

    One key starts a tumble and holding Shift lets the player get back up.

  3. Dummy ragdolls

    Dummy ragdolls can be spawned in the world, with skin and profile support for their appearance.

  4. Configurable despawn

    Dummy ragdolls can be set to despawn in ways the server or player configures.

  5. Datapack tags

    A datapack tag lists the items that cause a ragdoll when they hit, so the list can be changed without code.

  6. Public API

    A public API lets addon mods create ragdoll behavior on top of this one.

Compatibility

Latest build for each game version and loader.

1.21.10.7.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

SableA library mod for interactive moving block structures, or "sub-levels"
Required

Required by 11 mods

Use cases

Addon content

Other mods such as Ragdoll Reactions, Ragdoll Revive and Sable: Ragdoll Corpse build on this mod and extend it.

Who it’s for: Players who want falls and hits to look physical on NeoForge 1.21.1, and server owners who want to set which items trigger a ragdoll. Addon authors can use the public API.

Questions

Does Sable: Ragdolls need Sable installed?

Yes. Sable is a required dependency, so it must be installed on the same NeoForge 1.21.1 setup.

Does the server need the mod?

Yes. The server and every player need the mod installed.

Can the mod be used without Sable?

No. The ragdolls are driven by the physics system Sable provides, which must be present for the mod to load.

In the catalog

Sable: Ragdolls is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from leonardoinc22

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What the author says

Sable Player Ragdoll adds physics-driven player ragdolls using Sable’s physics system! The mod also includes a public API for addon developers. Addons can trigger player ragdolls, spawn playerless dummy ragdolls, set despawn behavior, use datapack item tags and more.
leonardoinc22, on the Modrinth page

Official listing

Owner
leonardoinc22
Published
2026-06-02
Updated on Modrinth
2026-06-26
Facts verified
2026-10-15

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