Not Enough Wands
by McJty
Not Enough Wands is a McJty utility mod that adds configurable wands for building, capturing mobs, lighting dark places and similar tasks.
What it does
The mod's main strength is configurability. Each wand has its own settings, and some wands offer specific configuration options and different modes. Players change mode with a key, and the default key is set in the controls menu. A few wands are available only in creative mode, while others are craftable with a simple or hard recipe, which lets server owners decide which wands players can obtain and how.
The wands draw on different costs: durability, experience points or RF energy, and some wands appear in generated chests with a frequency the author configures. Installation requires Fabric API on Fabric and McJtyLib on every loader, and The One Probe is optional. Not Enough Wands runs on client and server, so the server and every player need it. Files cover 1.7.10 – 1.21.1 for Fabric, Forge and NeoForge, and the code is open source under the MIT License.
Key features
Capturing wand
Left-clicking a hostile living mob captures it, and right-clicking releases it again.
Building wand
The building wand extends structures, with several modes and an undo option that reverts the last two building operations.
Illumination wand
The illumination wand places light sources to brighten dark areas.
Configurable costs and access
Wands can draw on durability, experience or RF energy, and their availability and recipes are set in the config.
Compatibility
Latest build for each game version and loader.
1.21.x1 of 1 version with builds
1.20.x1 of 1 version with builds
1.19.x3 of 3 versions with builds
1.18.x2 of 2 versions with builds
1.16.x3 of 3 versions with builds
1.15.x1 of 1 version with builds
1.14.x1 of 1 version with builds
1.12.x3 of 3 versions with builds
1.11.x2 of 2 versions with builds
1.10.x2 of 2 versions with builds
1.9.x2 of 2 versions with builds
1.8.x2 of 2 versions with builds
1.7.x1 of 1 version with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Modpack control
Pack builders can limit which wands players can craft or find, and tune each wand through its settings.
Who it’s for: Server owners and modpack authors who want to control which utility wands are available and how they work.
How it compares
Iconic Wands is a Fabric-only client and server mod for 1.19.2, open source under the GNU Lesser General Public License v3.0 only. Explosion Wands is also Fabric-only and open source, under CC0 1.0 Universal, with files for 1.14.4 – 26.3. Magic Combat Wands covers Fabric and Forge for 1.18.2 – 1.20 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Not Enough Wands | Fabric, Forge and NeoForge | 1.7.10 – 1.21.1 | Client and server | 2024-11-08 |
| Iconic Wands | Fabric | 1.19.2 | Client and server | 2022-11-20 |
| Explosion Wands | Fabric | 1.14.4 – 26.3 | Client and server | 2026-09-16 |
| Magic Combat Wands | Fabric and Forge | 1.18.2 – 1.20 | Client and server | 2023-06-10 |
Questions
Does Not Enough Wands need Fabric API?
Does the server need Not Enough Wands?
Which loaders and versions are available?
In the catalog
Not Enough Wands is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from McJty
Similar mods
What the author says
This is a mod that adds various utility wands to Minecraft. The main strength of this mod is the configurability. For every wand you can configure the following settings: - Availability (not available, only creative, easy recipe, hard recipe) - If it should use durability - If it should use XP - If it should use RF …
Official listing
- Modrinth page
- modrinth.com/mod/not-enough-wands
- Owner
- McJty
- Published
- 2023-01-26
- Updated on Modrinth
- 2024-11-08
- Facts verified
- 2026-10-15
