Momentum (parkour)
by AkiraHane
Momentum, a parkour movement mod by AkiraHane, changes how the player sprints, jumps, climbs ladders and falls, with optional sliding, wall-running and dodging.
What it does
The mod replaces some of vanilla movement with configurable values: air friction, sprint-jump speed scaling with the Jump Boost effect, faster ladder climbing and a fall damage reduction. Each change can be switched on or off by the server and by the client, and an action only works when both settings allow it.
Movement is organized into 17 states. The mod picks the highest-priority state whose entry conditions match, and each state defines its own per-tick behavior and cleanup. Actions such as sliding, wall-running and midair dodging are built on this system, which draws on ideas from Apex Legends and Titanfall. Most actions show the key prompts for the player's own movement bindings on screen. The mod needs Fabric API and Player Animation Library. Curios API adds a Jet Booster item that goes in a belt slot and a leggings slot, and Trinkets Updated can provide the same slots. Momentum is client and server, so both the server and every player need it.
Key features
Sliding, wall-running and dodging
Players can slide, run along walls without descending, and dodge in midair, with each action toggled separately.
Adjustable air friction
The vanilla air friction value is replaced by a configurable one, changing how much momentum is kept while airborne.
Jump Boost scaling
The horizontal speed of a sprint jump grows with the Jump Boost effect level, and the rate of that growth can be configured.
Faster ladder climbing
Holding the sprint key multiplies vertical speed on ladders, and the multiplier can be set in the config.
Reduced fall damage
Falls lower the effective fall distance by 12 blocks, cutting fall damage by 50 percent.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Players who want a more mobile character in vanilla-style worlds, and server owners who want to set which movement actions are allowed.
How it compares
Jump Delay Fix is client-side only, open source under the Apache License 2.0 and published for 1.21.9 – 26.3 on Fabric and NeoForge, so it changes nothing on the server. Client Movement is also client-side only, but it is MIT licensed, open source and limited to Fabric for 26.1 – 26.3. Momentum needs both sides to run its actions and targets 26.1.2 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Momentum (parkour) | Fabric and NeoForge | 26.1.2 | Client and server | 2026-09-09 |
| Jump Delay Fix | Fabric and NeoForge | 1.21.9 – 26.3 | Client-side only | 2026-09-16 |
| Client Movement | Fabric | 26.1 – 26.3 | Client-side only | 2026-10-01 |
Questions
Does Momentum have to be installed on the server?
Which loaders does Momentum support?
Does Momentum need Curios API?
In the catalog
Momentum (parkour) is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from AkiraHane
Similar mods
What the author says
This mod is participating in TeaCon 2026. When Momentum is enabled, the mod overrides the player's ground and air friction, acceleration, and maximum movement speed.
Official listing
- Modrinth page
- modrinth.com/mod/momentum-parkour
- Owner
- AkiraHane
- Published
- 2026-06-22
- Updated on Modrinth
- 2026-09-09
- Facts verified
- 2026-10-15
