Client Movement
by zortler
Client Movement changes how sprinting poses are sent, so the sprint animation runs on the client while the server still checks it, for players on Fabric.
What it does
Client Movement makes sprinting poses client-sided, with the server intervening where needed. For players on a high-ping connection, the mod cuts down on movement glitches and inconsistencies, most noticeably while doing parkour. It also addresses the older FOV-wobble glitch tracked as MC-4098. The mod is client-side only, so servers need nothing installed, and the code is open source under the MIT License. Files cover 26.1 – 26.3 on Fabric.
Key features
Client-side sprint poses
Sprinting poses are handled on the client, while the server keeps interference in place to limit abuse.
Fewer high-ping glitches
Parkour on a high-ping connection shows fewer movement glitches, since the mod lowers how often they appear.
FOV-wobble fix
The older FOV-wobble glitch, MC-4098, is addressed by the mod's changes.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
Client Movement is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
Fabric mod for Minecraft 26.1-26.1.1 making sprinting and poses entirely client-sided with no server interference. This greatly reduces the amount of movement glitches and inconsistencies for players with high ping and gets rid of the ancient FOV-wobble glitch (MC-4098). _ This mod could possibly get flagged by…
Official listing
- Modrinth page
- modrinth.com/mod/client-movement
- Owner
- zortler
- Published
- 2026-03-28
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
