Loot Refill
by ArkoSammy12
Loot Refill lets naturally generated loot containers refill themselves on a Fabric server, and the refill can be tuned per container or per area through a config file and console commands.
What it does
Chests and other containers that spawn with loot tables in a world can restock their contents over time once a player has opened them. The behavior is handled on the server, so players who join a Loot Refill server do not need the mod installed. Servers that run it need Fabric API and Monkey Utils next to it. Files are published for Fabric only, across 1.20.3, 1.20.4, 1.21, 1.21.5, 1.21.6, 1.21.7 and 1.21.8, with 2.0.3 for 1.21.8 as the latest file.
The mod reads its settings from a file named lootrefill.toml in the server's config folder, and the file ships with a default configuration where each setting carries a comment explaining what it does. Changes can also be made in the server console with commands that start with lootrefill config, and lootrefill config reload applies them without a restart. Loot Refill is released under the MIT License and is open source, with its source code and issue tracker public.
Key features
Automatic container refill
Naturally generated chests and other loot containers restock their items automatically on the server.
Editable config file
Several settings live in lootrefill.toml, which is created in the server config folder with commented defaults.
In-game config commands
Settings can be changed from the server console, and a reload command applies the edits without restarting.
Retroactive loot table assignment
Containers that were already looted can be given a loot table identifier by hand, so they start refilling too.
Per-container refill limits
A maximum refill amount can be set for a single container, while the default of -1 leaves each container on its own limit.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Refill Chests is also server-side only and open source, but it is published for 1.16.5 – 1.20.1 under the GNU Lesser General Public License v3.0 only, so it does not cover the versions Loot Refill supports. Hotbar Refill is client-side only, released under All rights reserved, and covers 1.20.1 – 26.3, so it refills the player's hotbar rather than world containers. Smart Refill is client-side only under the MIT License and is built for 1.21.4 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Loot Refill | Fabric | 1.20.3 – 1.21.8 | Server-side only | 2025-06-21 |
| Refill Chests | Fabric | 1.16.5 – 1.20.1 | Server-side only | 2023-08-22 |
| Hotbar Refill | Fabric | 1.20.1 – 26.3 | Client-side only | 2026-09-21 |
| Smart Refill | Fabric | 1.21.4 – 1.21.11 | Client-side only | 2026-09-29 |
Questions
Does Loot Refill need to be installed on player clients?
Where are the Loot Refill settings stored?
Can a single chest be given its own refill limit?
In the catalog
Loot Refill is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 17,695 mods support Minecraft 1.21.8.
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What the author says
This is a Fabric server-side Minecraft mod that allows chests and other contains with naturally generated loot to refill themselves automatically. The mod includes several settings accessible via a config file named lootrefill.toml which can be found in the server's config folder. The settings can be edited in-game…
Official listing
- Modrinth page
- modrinth.com/mod/loot-refill
- Owner
- ArkoSammy12
- Published
- 2024-05-07
- Updated on Modrinth
- 2025-06-21
- Facts verified
- 2026-10-15
