Localized Chat
by kreezxil
Localized Chat limits how far a player's text messages carry, so only nearby players see them on a server that runs the mod.
What it does
Each chat channel can be enabled or disabled, assigned its own range, and set to cost health, hunger, experience points, a combination of them, or nothing. Talk, shout, whisper and tell all use the same system, so each channel reads the same settings. Shout also works under the same cost settings as the others, and its default stays at 1 hunger. Shout aliases /s and /sh are included.
The mod is server-side only, so players join without installing it, while the server runs it for everyone. Required dependencies are Cloth Config API, Fabric API and Mod Menu; Fabric builds need Fabric API and Cloth Config. Files are published for Fabric, Forge and NeoForge, the latest being 5.5.0 for 26.3 on Fabric and NeoForge and 5.1.3 for 1.20.1 on Forge. The code is open source under the MIT License.
Key features
Channel ranges and costs
Each channel gets its own range, and a cost can be set in health, hunger, experience or a combination.
Shared channel system
Talk, shout, whisper and tell all follow the same configuration, so one set of rules covers them.
Operator handling
With opAsPlayer set to true, operators pay costs and respect range; set to false, they skip the cost and reach everyone on the channel.
Extra commands
Other commands such as homes, random teleport or warps can be listed in config with a toggle and a cost, without a range.
Gallery
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x3 of 3 versions with builds
1.20.x6 of 6 versions with builds
1.19.x2 of 2 versions with builds
1.18.x3 of 3 versions with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.12.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Use cases
Local roleplay servers
Server owners can keep conversations between nearby characters and let distant players talk only through other channels.
Paired with voice chat
The author notes the mod pairs well with Simple Voice Chat by henkelmax, which handles voice instead of text.
Who it’s for: Server owners who want text chat limited by distance, and players who want local conversations on a shared server.
How it compares
Simple Voice Distance is client and server and not open source, under All rights reserved, for 1.20.1 – 26.3. Zulip Bridge is server-side only and open source under the CC0 1.0 Universal license, covering 1.7.10 – 26.3 and four loaders. Regional Chat is server-side only and open source under the MIT License, for 1.17 – 1.20.2 on Fabric and Quilt.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Localized Chat | Fabric, Forge and NeoForge | 1.12.2 – 26.3 | Server-side only | 2026-10-01 |
| Simple Voice Distance | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-03 |
| Zulip Bridge | Fabric, Forge, NeoForge and Quilt | 1.7.10 – 26.3 | Server-side only | 2026-09-16 |
| Regional Chat | Fabric and Quilt | 1.17 – 1.20.2 | Server-side only | 2024-02-02 |
Questions
Does Localized Chat need Fabric API on every loader?
Does Localized Chat work with chat reporting in newer versions?
Do players need the mod installed to join a server?
In the catalog
Localized Chat is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 8,071 mods support Minecraft 26.3.
More from kreezxil
Similar mods
What the author says
Localized Chat limits the range a player can talk and be heard VIA TEXT CHAT. Most chats on a server are between players that are local to each others. This pairs really well with Simple Voice Chat by henkelmax.
Official listing
- Modrinth page
- modrinth.com/mod/localized-chat
- Owner
- kreezxil
- Published
- 2022-05-26
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
