ModsFinder

e4mc

by vgskye

e4mc lets a host share a locally running world with outside players in one click, because it gives the server a public domain.

FabricForgeNeoForgeQuiltClient and serverMIT LicenseOpen source1.17 – 26.3

What it does

Reverse tunneling is the core of e4mc: it exposes a locally running server to the internet for a limited time, so a world opened to LAN can be reached from anywhere a web page can be opened. The host installs the mod, uses Open to LAN as usual, and receives a domain to pass on to friends.

Only the host needs the mod. Other players join through the shared domain without installing anything. Players on Fabric must also have Fabric API, which is required there. Client and server is the environment, and builds are published for Fabric, Forge, NeoForge and Quilt, across 34 release versions, under the MIT License (open source). Source code and an issue tracker are linked from the project. It requires Fabric API. Snapshot builds are published as well.

Key features

  1. Public domain for LAN worlds

    Open to LAN produces a shareable domain, so friends can join without port forwarding or a static address.

  2. Host-only installation

    Players who join do not install anything; only the host needs the mod for the tunnel to work.

  3. Domain generated on demand

    Each time a host opens a world to LAN, the mod produces a domain that can be passed to friends for that session.

  4. Temporary exposure

    The local server is exposed to the internet only while it is open, and the connection ends when the host closes the world.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.36.2.3-fabric-modernNot available6.2.3-neoforge6.2.3-fabric-modern
26.26.2.3-fabric-modernNot available6.2.3-neoforge6.2.3-fabric-modern
26.1.26.2.3-fabric-modernNot available6.2.3-neoforge6.2.3-fabric-modern
26.1.16.2.3-fabric-modernNot available6.2.3-neoforge6.2.3-fabric-modern
26.16.2.3-fabric-modernNot available6.2.3-neoforge6.2.3-fabric-modern
1.21.x12 of 12 versions with builds
1.21.116.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.106.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.96.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.86.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.76.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.66.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.56.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.46.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.36.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.26.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.21.16.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.216.2.3-fabricNot available6.2.3-neoforge6.2.3-fabric
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

McQoyDependencyless* config screens! An in-game editor for Kaleido-based configs - with no setup required.
Optional

Required by 1 mod

Use cases

Inviting friends to a single-player world

A host opens a world to LAN and shares the generated domain, so friends on other networks can connect.

How it compares

Full comparison

e4all is a server-side mod under the MIT License, published for 1.18 – 26.3 with the same four loaders, and it requires a server install with an optional client. J4mc is client-side only and uses the All rights reserved license, covering 1.16.2 – 26.3 on Fabric and Forge only. Ngrok LAN is client-side only, released under the MIT License, and limited to Fabric for 1.18.2 – 1.20.2.

ModLoadersGame versionsEnvironmentUpdated
e4mcFabric, Forge, NeoForge and Quilt1.17 – 26.3Client and server2026-10-01
e4allFabric, Forge, NeoForge and Quilt1.18 – 26.3Server required, client optional2026-10-08
J4mc [Now with invitations]Fabric and Forge1.16.2 – 26.3Client-side only2026-10-11
Ngrok LANFabric1.18.2 – 1.20.2Client-side only2023-09-26

Questions

Does e4mc need to be installed on every player's computer?

No. Only the host installs the mod. Players join through the domain it generates.

Which loaders does e4mc support?

Fabric, Forge, NeoForge and Quilt all have builds. On Fabric, Fabric API is required.

Does SharedWorld need e4mc?

Yes. SharedWorld is listed as requiring this mod.

In the catalog

e4mc is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 8,071 mods support Minecraft 26.3.

More from vgskye

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What the author says

Open your LAN server to the public, easily and quickly! e4mc is a reverse tunneling reverse proxy for Minecraft. In simpler terms, it's a software that allows you to temporarily expose a local Minecraft server to the internet.
vgskye, on the Modrinth page

Official listing

Owner
vgskye
Published
2023-04-09
Updated on Modrinth
2026-10-01
Facts verified
2026-10-15

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