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FlatSavanna

by Nikrecs

FlatSavanna reshapes savanna terrain into wide, low, buildable plains while leaving the rest of the world generated as vanilla Minecraft.

FabricForgeNeoForgeServer-side onlyMIT License1.19.2 – 26.3

What it does

The mod pulls savanna biomes down to a low, level plain, so bases, farms and builds have room without digging or levelling. Hills, domes, plateaus and windswept or shattered relief inside savanna land are lowered smoothly into the flatland, and where savanna meets higher ground the slope ramps up gradually instead of forming an artificial cliff wall. Rivers, lakes and other water stay natural, and the result still looks like grassland that generated on its own.

Oceans, mountains, caves, ores, wet biomes and every other non-savanna area are left byte-for-byte identical to vanilla. Biome borders blend with neighbouring forests, deserts and plains, since the shaping fades across each edge in step with the climate values that already decide where biomes sit.

FlatSavanna is a server-side only mod, so players join without installing it. It is published for Fabric, Forge and NeoForge across 8 release versions, 1.19.2 – 26.3, and is released under the MIT License but is not open source. Its worldgen data adds little runtime overhead and can be added or removed on a world that is already generated, though chunks keep the shape they had.

Key features

  1. Flat savanna plains

    Savanna biomes are lowered into wide, level grassland with natural edges, suited to bases and farms.

  2. Blended biome borders

    The shaping fades out across biome edges in step with the climate values, so savanna blends into nearby biomes.

  3. Vanilla features kept

    Trees, villages and mobs are placed by vanilla generation after the terrain is shaped, and rivers and lakes stay natural.

  4. Relief handled smoothly

    Hills, domes and plateaus inside savanna land are cut or lowered, with gradual ramps where savanna meets higher ground.

  5. Data-driven design

    Only the savanna land changes shape, and the mod works alongside terrain and biome packs without a large runtime cost.

Compatibility

Latest build for each game version and loader.

26.31.0.0Not available1.0.0
26.21.0.0Not available1.0.0
26.1.21.0.0Not available1.0.0
26.11.0.0Not available1.0.0
1.21.111.0.0Not available1.0.0
1.21.11.0.0Not available1.0.0
1.20.11.0.01.0.0Not available
1.19.2Not available1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Natural Temperature is server-side only, released under a custom license, and published for 1.20.1 – 26.3 on Fabric, Forge and NeoForge. Improved Village Placement is also server-side only, open source under the MIT License, and covers 1.20.1 – 26.2. FlatSavanna is a server-side only mod with MIT License terms that is not open source, for 1.19.2 – 26.3, so it targets a different part of world generation than either.

ModLoadersGame versionsEnvironmentUpdated
FlatSavannaFabric, Forge and NeoForge1.19.2 – 26.3Server-side only2026-09-18
Natural TemperatureFabric, Forge and NeoForge1.20.1 – 26.3Server-side only2026-09-16
Improved Village PlacementFabric, Forge and NeoForge1.20.1 – 26.2Server-side only2026-07-10

Questions

Does FlatSavanna need a loader-specific install?

No. It is published for Fabric, Forge and NeoForge, and the server is the only side that needs it, so players join without installing anything.

Can FlatSavanna be added to an existing world?

Yes. The mod can be added or removed on a world that is already generated, but chunks keep whatever shape they already had, so only newly generated savanna land takes the flat form.

Does FlatSavanna change villages or trees?

No. Villages, mobs and other structures are left to vanilla generation, which places them after the terrain is shaped, so they sit on the new flat ground.

In the catalog

FlatSavanna is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Makes savannas generate flat — wide, level plains like real-world savannas — by gently lowering the hills, domes, plateaus and shattered terrain that vanilla scatters across them, while leaving the rest of the world exactly as vanilla. The result is open, buildable grassland that still looks naturally generated. How…
Nikrecs, on the Modrinth page

Official listing

Owner
Nikrecs
Published
2026-06-08
Updated on Modrinth
2026-09-18
Facts verified
2026-10-15

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