Fishing Evolved
by Senior_S
Fishing Evolved rebuilds vanilla fishing with an active reeling minigame, modular rods and fish that depend on where they are caught.
What it does
Fishing Evolved replaces the passive wait-and-click loop of vanilla fishing with hands-on reeling. A catch depends on line tension, distance and fish tugging, and a failed reel can lose the fish. Which species bite is decided by water depth, height above sea level, the surrounding terrain, the world's dimension, the time of day, the weather, the light level and how rare each species is, and fish populations shift over time.
Rods are built from interchangeable reels, bobbers, hooks and bait, and wood, iron and diamond rods carry attachment durability. Fish trackers probe nearby populations to locate rare catches, while bait buckets rebait automatically and bait boxes help nearby fish breed. Processing is handled by buckets, slicing and filleting tools, and scaling knives.
The mod runs on Fabric and Forge for 1.20.1 and needs both sides, so the server and every player install it. Fabric API is required on Fabric, and YetAnotherConfigLib (YACL) is optional. It is open source under the MIT License, with files published on 2026-05-15.
Key features
Active reeling
Catches are made through a reeling minigame that tracks line tension, distance and the fish's tugs.
Modular rods
Reels, bobbers, hooks and bait can be swapped on a rod, changing how it behaves.
Fish tracking
Fish trackers reveal nearby populations, helping players find rare catches in a given area.
Fish processing
Buckets, fillet knives and scaling knives turn caught fish into slices and cleaned products.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
How it compares
Tide 2 is open source under the Mozilla Public License 2.0 and covers 1.20.1 – 1.21.5 on Fabric, Forge and NeoForge. Reel Fishing is server-side only, open source under the MIT License and built for 1.20.4 on Fabric and Quilt. Fishing minigame is client and server, not open source, under the Apache License 2.0, and targets 1.20.1 on Fabric and Forge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fishing Evolved | Fabric and Forge | 1.20.1 | Client and server | 2026-05-15 |
| Tide 2 | Fabric, Forge and NeoForge | 1.20.1 – 1.21.5 | Client and server | 2026-08-03 |
| Reel Fishing | Fabric and Quilt | 1.20.4 | Server-side only | 2024-01-16 |
| Fishing minigame | Fabric and Forge | 1.20.1 | Client and server | 2026-01-18 |
Questions
Does Fishing Evolved need Fabric API?
Do servers need Fishing Evolved?
Which loaders does Fishing Evolved support for 1.20.1?
In the catalog
Fishing Evolved is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from Senior_S
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What the author says
Fishing Evolved is a modern Minecraft 1.20.1 fishing overhaul with active reeling, modular rods, bait, fish tracking, and dynamic fish populations. It rebuilds fishing into a deeper, more active system with customizable rods, bait, fish tracking, fish populations, and a hands-on reeling minigame. The goal is to make…
Official listing
- Modrinth page
- modrinth.com/mod/fishing-evolved
- Owner
- Senior_S
- Published
- 2026-05-14
- Updated on Modrinth
- 2026-05-15
- Facts verified
- 2026-10-15
