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Enchanted Warfare

by maxmag_change

Enchanted Warfare changes how melee combat works in Minecraft, adding attack sequences, timed recovery windows and new movement-based strikes to weapons.

FabricClient and serverAll rights reserved1.20.1

What it does

Each weapon in the mod follows its own attack sequence, and different attacks carry their own collision boxes. Sprinting into the ground, jumping while attacking or looking down from five or more blocks above the ground each trigger a separate strike, with damage that scales with the fall or the speed of the approach. A preparation step before a swing and a recovery period after it set the rhythm of a fight, so timing matters more than button-mashing.

Other mechanics change how the hit itself plays out. Knockback pushes a target in a straight line rather than away from the cursor, and a weapon can parry a projectile when it lands on the blade. Air friction is removed for the attacker, which allows freer movement during a fight. The mod requires Fabric API and Fzzy Config, and it bundles Lodestone internally. It runs on Fabric for Minecraft 1.20.1, and the environment is client and server, so the server and every player need it. The code is not open source and is released with all rights reserved.

Key features

  1. Weapon attack sequences

    Each weapon carries its own ordered set of attacks, so combat rewards learning a weapon rather than repeating one swing.

  2. Movement-based strikes

    Sprinting, jumping and falling from height each produce a distinct attack, with damage multiplied by the speed or height involved.

  3. Preparation and recovery timing

    Attacks have a preparation step and a recovery period, which set the pace of an exchange between two combatants.

  4. Projectile parrying

    A weapon can deflect an incoming projectile when it strikes the blade at the right moment.

  5. Directional knockback

    Targets are pushed in a straight line from the attack, instead of away from the attacker's cursor.

Compatibility

Latest build for each game version and loader.

1.20.11.3.7.8
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Fzzy ConfigConfig API with automatic GUIs, powerful validation options, server-client sync, and more!
Required

Embedded 1

LodestoneA collection of code used throughout projects under the Lodestar team.
Embedded

How it compares

Full comparison

Superb Warfare ReFabricated is a Fabric mod for 1.20.1 – 1.21.1 that is client and server and open source under the GNU General Public License v3.0 only. Feline Warfare is a Fabric and Forge mod for 1.20.1 – 1.20.6, also client and server, and it is not open source, released under All rights reserved. Medieval Progression is server-side only and open source under the MIT License, but its files target 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Enchanted WarfareFabric1.20.1Client and server2025-06-10
Superb Warfare ReFabricatedFabric1.20.1 – 1.21.1Client and server2026-09-30
Feline WarfareFabric and Forge1.20.1 – 1.20.6Client and server2026-06-07
Medieval ProgressionFabric26.1.2Server-side only2026-08-03

Questions

Does Enchanted Warfare need Fabric API?

Yes. Fabric API and Fzzy Config are both required dependencies, and both must be installed alongside the mod on Fabric for 1.20.1.

Does Enchanted Warfare have to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which Minecraft version does Enchanted Warfare support?

The latest Fabric file, 1.3.7.8, targets 1.20.1 only, and it was published on 2025-06-10.

In the catalog

Enchanted Warfare is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

A unique collision box is assigned to every attack in the mod Executed by sprint attacking while being on the ground. Multiplies the damage by 1.5
maxmag_change, on the Modrinth page

Official listing

Owner
maxmag_change
Published
2024-12-09
Updated on Modrinth
2025-06-10
Facts verified
2026-10-15

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