ModsFinder

DamageTint (Hit Color)

by Polyfrost

With DamageTint, mobs and players flash a chosen color when they take damage, and the color can differ by damage type.

FabricForgeOrnitheClient-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.8.9 – 26.3

What it does

The tint replaces the default red flash that entities show when hurt. A player picks any color and opacity, and can have the tint fade out rather than stop abruptly. Separate tints can be assigned to melee, mace, ranged, explosion, magic and critical hits. On 1.8.9 the mod also sets colors for crits and for hits on a player blocking with a sword, and it applies the tint to the ender dragon.

The change happens only on the player's own screen, so the mod is client-side only and a server does not need it. Required dependencies are Compose Multiplatform, Fabric Language Kotlin and OneConfig; OneConfig is also bundled inside the mod. Builds are published for Fabric, Forge and Ornithe across 12 release versions. The mod is open source under the GNU Lesser General Public License v3.0 only.

Key features

  1. Custom tint color

    Any color and opacity can be chosen for the damage flash, through the mod's settings.

  2. Fading tint

    The tint can fade out gradually rather than being cut off at the end of the flash.

  3. Per-damage-type colors

    Melee, mace, ranged, explosion, magic and critical hits can each be assigned a separate color.

  4. Blocking and crit colors on 1.8.9

    On 1.8.9, separate colors can be set for critical hits and for hits on a player blocking with a sword.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.3v3.7.2Not availableNot available
26.2v3.7.2Not availableNot available
26.1.2v3.7.2Not availableNot available
26.1.1v3.7.2Not availableNot available
26.1v3.7.2Not availableNot available
1.21.x6 of 6 versions with builds
1.21.11v3.7.2Not availableNot available
1.21.10v3.7.2Not availableNot available
1.21.8v3.7.2Not availableNot available
1.21.5v3.7.2Not availableNot available
1.21.4v3.7.2Not availableNot available
1.21.1v3.7.2Not availableNot available
1.8.x1 of 1 version with builds
1.8.9Not availablev3.3.0v3.7.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

OneConfigAccess all your mod settings in one place, with a sleek and intuitive interface. By Polyfrost, best with OneClient.
Required
Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required
CM
Compose MultiplatformLibrary mod bundling JetBrains' Compose Multiplatform libs. For OneConfig / OneClient, made by Polyfrost.
Required

Use cases

Telling damage sources apart

Assigning a different color to each damage type lets a player read what kind of hit landed without checking the health bar.

Who it’s for: Players who want to see the source of each hit at a glance, and players on 1.8.9 who want separate crit and blocking colors.

How it compares

Full comparison

TeamColors is open source under the GNU General Public License v3.0 only, runs on Fabric and Ornithe for 1.8.9 – 26.3, and is client-side only. DamageTintPlus is also open source under the GNU General Public License v3.0 only, with Fabric, Forge and NeoForge files for 1.20.1 – 1.21.4 and a client-side only environment. Old Damage Tint is open source under the MIT License, limited to Fabric for 1.20.4 – 1.20.6.

ModLoadersGame versionsEnvironmentUpdated
DamageTint (Hit Color)Fabric, Forge and Ornithe1.8.9 – 26.3Client-side only2026-10-02
TeamColorsFabric and Ornithe1.8.9 – 26.3Client-side only2026-10-12
DamageTintPlusFabric, Forge and NeoForge1.20.1 – 1.21.4Client-side only2025-09-25
Old Damage TintFabric1.20.4 – 1.20.6Client-side only2024-05-03

Questions

Does DamageTint need Fabric Language Kotlin?

Yes. Fabric Language Kotlin is a required dependency, alongside Compose Multiplatform and OneConfig.

Is DamageTint needed on a server?

No. Servers do not need it; each player installs it for their own game.

Which versions have files for DamageTint?

Files are published for 12 release versions, including 1.8.9, 1.21.1 and 26.3, with Fabric, Forge and Ornithe builds.

In the catalog

DamageTint (Hit Color) is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Polyfrost

All projects

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What the author says

DamageTint changes the red flash that mobs and players get when they take damage. DamageTint needs OneConfig and Fabric Language Kotlin.
Polyfrost, on the Modrinth page

Official listing

Owner
Polyfrost
Published
2023-11-21
Updated on Modrinth
2026-10-02
Facts verified
2026-10-15

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