CritIndicator
CritIndicator shows a large yellow CRIT on screen whenever the player lands a critical hit, and it tracks the streak of crits.
What it does
A critical hit flashes a large yellow CRIT in the upper third of the screen, then the flash fades out gradually. A small counter in the bottom-right corner of the HUD shows the current crit streak and the highest streak of the session. A streak counts consecutive crits since the last attack that was not a crit, and a miss or a hit on a non-crit breaks it.
The indicator reads the same conditions vanilla uses for a critical hit, so the on-screen flash agrees with the server's calculation. The counter also shows hits out of total attacks as a running ratio. The indicator is client-side only, so the server and other players do not need it. It requires Fabric API.
The mod is published for Fabric only, on the 1.21.8 – 1.21.11 range. Its code is covered by the MIT License, and the project is not open source in the sense of a public repository license with contributions.
Key features
Critical hit flash
A large yellow CRIT appears in the upper third of the screen and then gradually disappears.
Crit streak counter
A small bottom-right counter shows the current streak and the highest streak reached in the session.
Running hit ratio
The HUD displays hits over total attacks, so the share of attacks that were crits stays visible.
Toggle and reset keys
V turns the indicator on or off, and Shift+V resets the streak and the session high.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Tracking a clean run
A player trying to land only crits can watch the streak climb and see the session high.
Checking crit timing
Because the flash follows the same conditions as vanilla, it shows which attacks actually counted as crits.
Who it’s for: Players who want a visible read on critical hits and streaks in combat. Only the client needs the mod, so it suits single-player and multiplayer clients alike.
How it compares
ComboCounter is a Fabric client mod for 1.21.4 – 1.21.11 under All rights reserved, and it is not open source. Damage Taken Indicator is a client-side Fabric mod for 1.21 – 1.21.11 under the MIT License, and it is open source. Both track other combat values rather than critical hits, so CritIndicator covers a different part of the fight.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| CritIndicator | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-05 |
| ComboCounter | Fabric | 1.21.4 – 1.21.11 | Client-side only | 2026-06-05 |
| Damage Taken Indicator | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-02-16 |
Questions
Does CritIndicator need Fabric API?
Does the server need CritIndicator?
How does the streak reset?
In the catalog
CritIndicator is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from kvapilvaclav0
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What the author says
CritIndicator turns vanilla's nearly invisible crit sparkle into something you can actually feel. When you land a critical hit on a living entity, a large yellow CRIT! flashes in the upper-third of your screen and fades out over 1.5 seconds — and a small bottom-right counter ticks up your current streak. Miss a crit…
Official listing
- Modrinth page
- modrinth.com/mod/critindicator
- Owner
- kvapilvaclav0
- Published
- 2026-06-05
- Updated on Modrinth
- 2026-06-05
- Facts verified
- 2026-10-15
