Target HUD
Target HUD shows a small panel above the crosshair with the name and type of the entity being looked at, plus a health bar for it.
What it does
Aiming at a living entity within 6 blocks brings up a compact panel above the crosshair. The first line shows the entity's name, and a second line shows its underlying type. Named entities that carry a nametag display that name, so a labeled mob or player can be identified at a glance. The overlay reads the crosshair target directly, so it works whatever is under the crosshair.
Health appears as a horizontal bar that fills in proportion to current HP, with the exact numeric value shown beside it. The bar changes color with the remaining health: green above 66 percent, yellow from 33 to 66 percent and red below 33 percent. The name is colored by category, separating hostile mobs such as zombies, skeletons and creepers from passive and neutral animals like cows, sheep, villagers and wolves, with other players in their own color. The panel can be toggled with the K key.
Target HUD is a client-side overlay and needs Fabric API on Fabric. It is released under the MIT License and is not open source. Only the player's game needs it, and servers run without it. Files target 1.21.8 – 1.21.11, with the 1.0.0 build for 1.21.11 as the latest Fabric file.
Key features
Crosshair target panel
A panel appears above the crosshair when an entity is within 6 blocks, without any command or menu.
Health bar with numbers
The bar fills by current HP for any entity with health, and the exact value is printed next to it.
Color-coded health
The bar shifts from green to yellow to red as health drops, so the state is readable without reading numbers.
Category colors for names
Hostile mobs, passive and neutral animals, and other players each get a distinct name color.
Nametag support
Named entities show their nametag as the first line, with the underlying type on the second line.
Toggle with K
The K key turns the panel on or off during play.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Item Durability HUD is a client-side Fabric mod under the MIT License, not open source, built for 1.21.11, and it reports tool durability rather than mobs. Crosshair Player Indicator is also client-side and MIT licensed, for 1.21.11 only, and marks players in the crosshair. Crosshair Attack Indicator is client-side, covers 1.21.8 – 1.21.11, and is released under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Target HUD | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-02 |
| Item Durability HUD | Fabric | 1.21.11 | Client-side only | 2026-07-21 |
| Crosshair Player Indicator | Fabric | 1.21.11 | Client-side only | 2026-10-10 |
| Crosshair Attack Indicator | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-01-22 |
Questions
Does Target HUD need Fabric API?
Does a server need Target HUD installed?
Which game versions does Target HUD support?
In the catalog
Target HUD is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from kvapilvaclav0
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What the author says
Target HUD is a tiny client-side overlay that gives you instant info on whatever your crosshair is pointing at. Pure client-side, no server install needed. No mixins, no world rendering - built on the stable MinecraftClient.crosshairTarget + Fabric HudRenderCallback path, so the same JAR loads on Minecraft 1.21.8…
Official listing
- Modrinth page
- modrinth.com/mod/target_hud
- Owner
- kvapilvaclav0
- Published
- 2026-06-02
- Updated on Modrinth
- 2026-06-02
- Facts verified
- 2026-10-15
