Damage Taken Indicator
by MinexInd
Damage Taken Indicator shows the health a player gains or loses as numbers on the HUD, with colors set by type of change.
What it does
Health changes appear as floating numbers on the HUD. Damage is shown in red and healing in green, so a player can read each change at a glance. Critical hits get large gold indicators, which mark high-damage hits that may need attention first. Rapid hits from fire, poison or several attackers are summed into one running total, so the figure tracks the full amount taken rather than each small tick.
The mod is a Fabric client mod. Only the client needs it, and servers run without it installed. It is published in 12 release versions, with the latest Fabric file, 1.0.1, built for 1.21.11. The code is open source under the MIT License, and the source code and issue tracker are linked from the project page.
Key features
Red damage and green healing
Damage and healing numbers use separate colors, so each kind of change can be told apart without reading the figure.
Gold critical hit indicators
Critical hits show as larger gold numbers, which set high-damage hits apart from ordinary ones.
Accumulated damage totals
Repeated hits in quick succession are added into a single total, which tracks fire, poison and multiple attackers.
Live-reload configuration
Colors, scale and positions can be changed while the game runs, without restarting the client.
Readable setting names
Colors can be set with plain names such as RED, GOLD or AQUA instead of hex codes, and indicator size can be adjusted.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want to see exact health changes on the HUD. Players on servers do not need the mod installed to receive the same benefit, since only the client displays the numbers.
How it compares
Advanced Damage Indicator is a Fabric client mod for 1.21.11, released under a Creative Commons Attribution No Derivatives license and not open source. Quickly Health Indicator is also a Fabric client mod for 1.21.11, and it is open source under the MIT License. PVP Indicators is a Fabric client mod for 1.21.11 under All rights reserved, so its code is not open source. Damage Taken Indicator's code is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Damage Taken Indicator | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-02-16 |
| Advanced Damage Indicator | Fabric | 1.21.11 | Client-side only | 2026-02-23 |
| Quickly Health Indicator | Fabric | 1.21.11 | Client-side only | 2026-08-02 |
| PVP Indicators | Fabric | 1.21.11 | Client-side only | 2026-03-31 |
Questions
Does Damage Taken Indicator need to be installed on the server?
Which loader does Damage Taken Indicator use?
Which game versions have files for Damage Taken Indicator?
In the catalog
Damage Taken Indicator is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from MinexInd
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What the author says
A clean, lightweight, and fully client-side mod that displays damage and healing numbers right on your HUD.
Official listing
- Modrinth page
- modrinth.com/mod/damage-taken-indicator
- Owner
- MinexInd
- Published
- 2026-02-14
- Updated on Modrinth
- 2026-02-16
- Facts verified
- 2026-10-15
