EMF Compat: Create
by stradat
EMF Compat: Create lets Create's animations play correctly on animated EMF player models, and it works as a small client-side addition to the Entity Model Features setup.
What it does
Create contraptions, the Skyhook hanging pose and rope or chain riding can now render on an EMF player model. The expression and idle motion of the character keep playing while the hang model is shown, rather than freezing or being swapped for the vanilla pose. The engineer's logistics hat returns to the top of the head, and with Fresh Animations installed, sinking in the neck and the hanging pose beside animals on villagers and zombies are handled as well. Holding a handle in Create Aeronautics keeps the hands gripping it while the body moves, and grabbed physics objects from Sable: Ragdolls are gripped by the model.
The mod is open source under the GNU General Public License v3.0 only, and it is published for Fabric, Forge and NeoForge. Builds cover 1.20.1 – 26.2 across five release versions, and the latest files target 2.1.0 for 26.2 on Fabric and 1.20.1 on Forge, with NeoForge 2.1.0 for 1.21.1. It needs Create, Create Fly, EMF Compat: Core, [EMF] Entity Model Features, [ETF] Entity Texture Features and Mod Menu, and Fabric API on Fabric. Only the client needs it, so servers run without it, and other players are shown correctly too.
Key features
Create contraption rendering
Create contraptions and the Skyhook hanging pose render correctly on animated EMF player models.
Expression and idle motion
Expressions and idle motion keep playing while the hang model is displayed, instead of freezing.
Aeronautics handle grip
Hands keep following a handle from Create Aeronautics while the body moves, and grabbed Sable physics objects are gripped.
Per-feature toggles
Every compatibility feature turns on automatically when its mod is present, and each can be switched off in the config.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 4
How it compares
Entity Player Compat is client-side only, licensed under the MIT License, and covers Fabric, Forge and NeoForge for 1.20.1 – 26.2, but it is not open source. Jetpack craft needs the server, with the client optional, uses a custom license and covers Fabric, Forge, NeoForge and Quilt for 1.19 – 1.21.3. Animated Loading Screen is also open source under the zlib License and client-side only, but it is a loading screen rather than a player-model compatibility layer.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EMF Compat: Create | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client-side only | 2026-10-08 |
| Entity Player Compat | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client-side only | 2026-09-05 |
| Jetpack craft | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.3 | Server required, client optional | 2026-02-11 |
| Animated Loading Screen | Fabric, Forge and NeoForge | 1.19 – 26.2 | Client-side only | 2026-06-23 |
Questions
Does EMF Compat: Create need to be installed on the server?
Which dependencies must be installed with it?
Do Jetpack flight animations need Fresh Animations?
In the catalog
EMF Compat: Create is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 13,894 mods support Minecraft 26.2.
More from stradat
Similar mods
What the author says
A small client-side mod that makes Create — and many of its add-ons — work correctly with Entity Model Features models. Tested with Fresh Animations, Fresh Animations: Player Extension and Detailed Animations but it should work with any animation resource pack.
Official listing
- Modrinth page
- modrinth.com/mod/create-emf-compat-skyhook
- Owner
- stradat
- Published
- 2026-05-20
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
