ModsFinder

EMF Compat: Carry On

by stradat

EMF Compat: Carry On makes the Carry On carry poses display correctly on animated EMF player models, and it needs Carry On and EMF Compat: Core to run.

FabricForgeNeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.20.1 – 26.3

What it does

When a player carries a block entity or a mob, the arms stay raised in a natural pose instead of snapping back. In both third-person camera directions, objects a player carries stay attached to hands animated by EMF, and mobs being carried keep the model texture supplied by their resource pack.

The mod is client-side only, so only the client needs it and a server can run without it. Carry On and EMF Compat: Core are required dependencies. It is published for Fabric, Forge and NeoForge, with builds for 1.20.1, 1.21.1, 1.21.11, 26.1.2, 26.2 and 26.3, and the code is licensed under the GNU General Public License v3.0 only, so it is open source.

Key features

  1. Animated arm poses

    Carry poses keep the arms raised naturally on EMF-animated player models while a block entity or mob is held.

  2. Attached carried objects

    Carried objects stay attached to EMF-animated hands from both third-person camera directions.

  3. Mob model textures

    Carried mobs keep the model texture supplied by the active resource pack.

  4. First-person carry pose

    The first-person carry pose stays visible when the First Person Model mod is installed.

Compatibility

Latest build for each game version and loader.

26.32.1.0Not availableNot available
26.22.1.0Not availableNot available
26.1.22.1.0Not availableNot available
1.21.112.1.0Not availableNot available
1.21.12.1.0Not available2.1.0
1.20.1Not available2.1.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Carry OnCarry On allows you to pick up Tile Entities and Mobs and carry them around!
Required
EMF Compat: CoreShared framework for the EMF Compat family.
Required

Use cases

Animated player models

Players who use EMF player models with carry poses get arms and held objects that match the animation.

Resource-pack players

Players with a player animation resource pack keep their animated carry poses when carrying mobs.

Who it’s for: Players who run EMF player models and Carry On together, and resource-pack authors who want carry poses to follow custom animations. Fresh Animations has been tested with the mod.

How it compares

Full comparison

Carry Me is a Fabric, Forge and NeoForge mod for 1.21.1 – 26.3 with a client and server environment, released under the Apache License 2.0 and open source. EMF TrueSight is a Fabric mod for 1.21.1 – 26.2, client-side only, under the Creative Commons Attribution Non Commercial Share Alike 4.0 license, and it is not open source. Shader Carry Forked is client-side only and covers Fabric and NeoForge for 1.21.1 – 1.21.11 under the MIT License, without open source status.

ModLoadersGame versionsEnvironmentUpdated
EMF Compat: Carry OnFabric, Forge and NeoForge1.20.1 – 26.3Client-side only2026-10-09
Carry MeFabric, Forge and NeoForge1.21.1 – 26.3Client and server2026-10-08
EMF TrueSightFabric1.21.1 – 26.2Client-side only2026-07-26
Shader Carry ForkedFabric and NeoForge1.21.1 – 1.21.11Client-side only2026-08-10

Questions

Does EMF Compat: Carry On need Carry On to run?

Yes. Carry On and EMF Compat: Core are both required dependencies, and the mod does not work without them.

Does the server need this mod?

No. It is installed on the player's side alone, so servers need nothing.

Which loaders and versions does the mod support?

It is published for Fabric, Forge and NeoForge, with latest files for 26.3 on Fabric and 1.20.1 on Forge, and 2.1.0 on NeoForge for 1.21.1.

In the catalog

EMF Compat: Carry On is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 8,071 mods support Minecraft 26.3.

More from stradat

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What the author says

A small client-side mod that makes Carry On carry poses work correctly with Entity Model Features player models. Tested with Fresh Animations: Player Extension but it should work with any player animation resource pack.
stradat, on the Modrinth page

Official listing

Owner
stradat
Published
2026-06-28
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

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