Cobblemon Nuzlocke Mode
by Raguto
Cobblemon Nuzlocke Mode is a Cobblemon challenge add-on that enforces Nuzlocke rules, such as losing fainted Pokémon and limiting catches per biome.
What it does
Players who follow the Nuzlocke ruleset can enable it on a world. Fainted Pokémon are released automatically, Pokémon Center healing is turned off, and each biome allows only one catch and one spawn per biome instance. A species already owned cannot be caught again, and a catch cooldown can be set as an optional timer of 0 to 60 minutes between catches.
The mod requires Cobblemon and Fabric API on Fabric. On NeoForge it also needs Cobblemon, and it runs on client and server, so the server and every player need it. Files are published for Fabric and NeoForge, with 1.2.4 for 1.21.1 as the latest file, under All rights reserved, so the code is not open source.
Key features
Nuzlocke challenge rules
Adds a set of Nuzlocke rules that apply to Cobblemon runs, including the biome and species limits.
Shiny clause
Shiny Pokémon remain catchable regardless of the other rules, so the clause never blocks them.
Adjustable combination rules
Individual rules can be toggled to build a custom challenge rather than a single fixed ruleset.
Per-player settings
Settings are stored for each player and persist across sessions, and the run is configured on first join.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Challenge runs
Players who want a stricter Cobblemon run can use the ruleset on a single-player or multiplayer world.
Who it’s for: Players who want a stricter Cobblemon run, and server owners who want to offer a Nuzlocke-style challenge to their community.
How it compares
Cobblemon Shiny Days is a server-side only option, open source under the MIT License, with files for 1.21.1. Pokemon Fair Catch runs on client and server, is open source under the MIT License and also targets 1.21.1. Cobblemon Nuzlocke Mode differs by enforcing the Nuzlocke rule set itself, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon Nuzlocke Mode | Fabric and NeoForge | 1.21.1 | Client and server | 2026-04-05 |
| Cobblemon Shiny Days | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-06-04 |
| Pokemon Fair Catch | Fabric and NeoForge | 1.21.1 | Client and server | 2025-12-04 |
Questions
Does Cobblemon Nuzlocke Mode need Cobblemon?
Does the server need the mod?
Can shiny Pokémon be caught under the rules?
Which game version does the mod support?
In the catalog
Cobblemon Nuzlocke Mode is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Raguto
Similar mods
What the author says
Adds Nuzlocke challenge rules to Cobblemon. Configure your run when you first join a world. Toggle any combination of rules to customize your challenge. Settings are per-player and persist across sessions.
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-nuzlocke-mode
- Owner
- Raguto
- Published
- 2025-12-28
- Updated on Modrinth
- 2026-04-05
- Facts verified
- 2026-10-15
