ModsFinder

Cobblemon Nuzlocke Mode

by Raguto

Cobblemon Nuzlocke Mode is a Cobblemon challenge add-on that enforces Nuzlocke rules, such as losing fainted Pokémon and limiting catches per biome.

FabricNeoForgeClient and serverAll rights reserved1.21.1

What it does

Players who follow the Nuzlocke ruleset can enable it on a world. Fainted Pokémon are released automatically, Pokémon Center healing is turned off, and each biome allows only one catch and one spawn per biome instance. A species already owned cannot be caught again, and a catch cooldown can be set as an optional timer of 0 to 60 minutes between catches.

The mod requires Cobblemon and Fabric API on Fabric. On NeoForge it also needs Cobblemon, and it runs on client and server, so the server and every player need it. Files are published for Fabric and NeoForge, with 1.2.4 for 1.21.1 as the latest file, under All rights reserved, so the code is not open source.

Key features

  1. Nuzlocke challenge rules

    Adds a set of Nuzlocke rules that apply to Cobblemon runs, including the biome and species limits.

  2. Shiny clause

    Shiny Pokémon remain catchable regardless of the other rules, so the clause never blocks them.

  3. Adjustable combination rules

    Individual rules can be toggled to build a custom challenge rather than a single fixed ruleset.

  4. Per-player settings

    Settings are stored for each player and persist across sessions, and the run is configured on first join.

Compatibility

Latest build for each game version and loader.

1.21.11.2.41.2.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

CobblemonA Pokémon mod for Fabric and NeoForge
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Challenge runs

Players who want a stricter Cobblemon run can use the ruleset on a single-player or multiplayer world.

Who it’s for: Players who want a stricter Cobblemon run, and server owners who want to offer a Nuzlocke-style challenge to their community.

How it compares

Full comparison

Cobblemon Shiny Days is a server-side only option, open source under the MIT License, with files for 1.21.1. Pokemon Fair Catch runs on client and server, is open source under the MIT License and also targets 1.21.1. Cobblemon Nuzlocke Mode differs by enforcing the Nuzlocke rule set itself, and it is not open source.

ModLoadersGame versionsEnvironmentUpdated
Cobblemon Nuzlocke ModeFabric and NeoForge1.21.1Client and server2026-04-05
Cobblemon Shiny DaysFabric and NeoForge1.21.1Server-side only2026-06-04
Pokemon Fair CatchFabric and NeoForge1.21.1Client and server2025-12-04

Questions

Does Cobblemon Nuzlocke Mode need Cobblemon?

Yes. Cobblemon is a required dependency, and Fabric API is also required on Fabric.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

Can shiny Pokémon be caught under the rules?

Yes. The shiny clause keeps shiny Pokémon catchable regardless of the other rules.

Which game version does the mod support?

Only 1.21.1. Fabric and NeoForge files are published for that version.

In the catalog

Cobblemon Nuzlocke Mode is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from Raguto

All projects

Similar mods

What the author says

Adds Nuzlocke challenge rules to Cobblemon. Configure your run when you first join a world. Toggle any combination of rules to customize your challenge. Settings are per-player and persist across sessions.
Raguto, on the Modrinth page

Official listing

Owner
Raguto
Published
2025-12-28
Updated on Modrinth
2026-04-05
Facts verified
2026-10-15

Tags