ModsFinder

AnimeSpeedLines

by 2Retr0

AnimeSpeedLines adds a screen effect of speed lines drawn over the view, with the lines' opacity tuned to how bright the current image is.

FabricClient-side onlyMIT LicenseOpen source1.20.2 – 1.20.4

What it does

Opacity follows the brightness of the image on screen, so the lines stay visible at night and fade in daylight, keeping them from covering the scene the same way in every environment. Velocity correction compares the direction the player is moving with the direction the camera faces, so the lines still read correctly when moving sideways, for example while looking to the side from a moving boat.

The effect is an exaggerated demonstration; in actual gameplay it is slightly less obtrusive. The author used the Complementary Shaders pack for the demo footage. The mod was first made as a way to learn and practice GLSL, and the author shares it for others to try.

The mod is a client-side only Fabric addition that needs Fabric API. It is released under the MIT License and is open source, with the source code and an issue tracker public. Satin API is bundled inside the file, so no separate install is needed for it. Files target 1.20.2 – 1.20.4.

Key features

  1. Brightness-based opacity

    Line opacity is adjusted according to the brightness of the current image, reducing obtrusiveness.

  2. Velocity-corrected direction

    The lines account for the difference between the player's movement direction and the camera direction.

  3. Uniform contrast

    The effect keeps a more even contrast across different environments such as day and night scenes.

  4. Bundled Satin API

    Satin API is included inside the mod file, so the mod does not ask players to install it separately.

Compatibility

Latest build for each game version and loader.

1.20.41.0.0+1.20.4
1.20.31.0.0+1.20.4
1.20.21.0.0+1.20.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Embedded 1

Satin APIA Fabric library to help modders with shader usage
Embedded

Use cases

Cinematic screenshots

Players who record clips or screenshots of fast movement can use the effect to add motion to a scene.

Vehicle travel

Moving sideways while in a vehicle, such as a boat, is one case the velocity correction handles.

Who it’s for: Players who want a visual speed effect on their own client, and people who want to study or adapt a GLSL post-processing effect built on Fabric.

Questions

Does AnimeSpeedLines need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for the Fabric loader only.

Does the server need AnimeSpeedLines?

No. The mod is client-side only, so players install it and servers do not need it.

Which game versions does AnimeSpeedLines support?

Files cover 1.20.2, 1.20.3 and 1.20.4, with 1.0.0 for 1.20.4 as the latest Fabric file.

Is the source code available?

Yes. The mod is open source under the MIT License, and its source code and issue tracker are public.

In the catalog

AnimeSpeedLines is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,907 mods support Minecraft 1.20.4.

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What the author says

*Effect is exaggerated in the demo—it's slightly less obtrusive in-game! Shaders used in demo are Complementary Shaders. Originally, I made this mod just to learn/practice glsl, but I figured some may find it fun to use. If you have any suggestions, please let me know!
2Retr0, on the Modrinth page

Official listing

Owner
2Retr0
Published
2024-01-15
Updated on Modrinth
2024-01-16
Facts verified
2026-10-15

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