Mods for 1.20.1
1,402 mods match your filters.
The "Improved Pillager Outpost" Datapack revamps the standard Minecraft Pillager Outpost into a challenging, multi-level tower. This overhaul adds detailed architecture, tougher enemies, and exclusive loot, creating a more immersive and rewarding experie
Improves biome colors
A Forge port of the Sodium performance mod.
Adds tags and configuration options for defining how dropped items should combine.
Optimizes a lot of tasks that Entity AI wastefully performs, minimal effect on gameplay.
See what's lagging your server.
A solution to packet errors, ideal for large datapacks.
A client-side optimization mod to make block entities render faster
A lightweight mod that cleans old, unused log files
Adds more compatibility between mods commonly found together in modpacks.
Fight enemies back through grass and other similar obstructions!
This mod fixes bug MC-260346, which causes custom music discs, when played in a jukebox, to be cut off when the vanilla disc would normally end.
Reduces your waiting time by loading modpacks significantly faster (currently 48% - 71%)
Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
speeding up the Event system in Forge/NeoForge
Simplifying the use of datapacks
Provides mod authors with more convenient visual recipe editing
Fixes GPU-related memory leaks
Removes structures, items, mobs and bosses from Incendium, leaving only the biomes and terrain.
Keeps server resource packs loaded, so they don't need to be reloaded when you rejoin.
Reduce stuttering when generating new chunks
Improved achievement performance
Caches the FTB Quests menu on startup to prevent freezing in game!
Speeds up the leaf decaying process






















