Mods for 1.21.1
950 mods match your filters.
Speed up your world loading by removing unneeded chunks.
A simple and configurable mod that makes all (even datapacks and modded) structures more spread out (or more common!), essentially making them rarer/easier to find. Useful in big modpacks with a lot of structures mods to encourage exploration
Config Manager is a Minecraft mod that allows modpack developers to ship configuration files without messing with the user's preferences
A modpack utility mod that allows to disable spawning of any entity.
Advanced Villager configuration with data driven trades
A simple mod which can remove all advancements in a namespace.
Be In Control of mob spawns
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
A permissions plugin/mod for Minecraft servers.
This mod fixes a bunch of crash exploits discovered in Minecraft.
Ticking Entity Optimizations
Allows to disable pvp within a party with a personal config per-player.
A server-side mod for managing and restoring player skins.
Gugle's Carpet Addition
A mod to remove minecraft moved too quickly! and moved wrongly (speed limits)
A Minecraft mod that cleans up after mods that set entitys' health and/or absorption to NaN.
Allows to add a custom formula (or change the damge percentage it reduces) of the Resistance status effect.
A simple permissions API for Fabric.
A server side Fabric mod that fixes the fog when having a higher render distance on the client than on the server
Mod addon for Chipped to allow to craft ANY recipe with stonecutter
Easily toggle invisibility on your item frames by sneaking.
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
🔥 Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
Light-weight mod for changing the default values of gamerules.























