Mods for 1.21
6,699 mods match your filters.
A highly configurable death penalty and death recovery mod, based on the features of Corpse Complex!
Enchanted books in chiseled bookshelves are added to the enchanting table
Server-side mod that adds a /magnet command so you don't need to take up valuable inventory space for a magnet.
Write yourself into the cosmos with the power of beacons!
Disallows any elytra-like flight, works with modded elytras!
extend minecrafts terrain gen to 2.147 billion while adding the farlands back
A small API that adds a mana system controlled by entity attributes.
A vanilla+ datapack that adds four brand-new raids with powerful enemies to conquer and rewarding loot to win!
Make uncraftable items Craftable
Stop sensitive farms and flying machines from breaking on server restarts.
A mod that focuses on prehistoric life and genetics.
A small, lightweight Datapack that lets you craft Light Blocks that you can change the brightness of
Make the gameplay more satisfying by adding particles to some situations in the game.
Authorization system for servers
VNIP is a small mod that sets Villager names to its profession
Scale your Chat, Player List (TAB), Scoreboard (Sidebar), Inventories (including chests) and your hotbar, to any fractional value!
Dynamically discovers and unifies access to all mod-added TFC registry types (metals, woods, ores, rocks, soils, sands, soil variants) from any mod using the registry interfaces.
This mod allows you to use a Bounty system on your server using diamonds!
Each kill increases the player's damage.
Datapack that adds Minions to Minecraft while retaining the vanilla gameplay experience.
This datapack makes the eyes valuable even after the end portal has been opened
Powerful new ores can be used to make customizable bombs, 128-slot barrels, a modular chest-locking system, Ender Pearls enchanted with Infinity, Paxels, multi-use Totems, and more!
Carpet Addition made by ZhuRuoLing
This API changes health regeneration to be attribute-driven and (optionally) disables the hunger/saturation system.























