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Zomboid Health System

by Ghost

Zomboid Health System replaces simple hit points with a body model in which eight parts can be scratched, deeply fractured or bleeding.

FabricClient and serverMIT LicenseOpen source1.20.1 – 1.20.4

What it does

Each of the eight body parts is tracked separately, and each can be injured in different ways. Different kinds of damage carry different chances of causing bleeding, and a severe leg injury can stop a player from walking. Injuries also cause pain, and the player's total health drops as injuries accumulate, with death as the end point.

Bandages stop bleeding on the part they cover. A dirty bandage applied to a bleeding part can cause infection, and an infected part recovers more slowly and hurts more. The mechanics are largely taken from Project Zomboid, with some changes to the original design. Zomboid Health System is open source under the MIT License and is published for Fabric. Its files target 1.20.1 – 1.20.4, and the environment is client and server, so the server and every player need it.

Key features

  1. Eight body parts

    Each body part can take its own scratches, deep fractures and bleeding, instead of a single shared health bar.

  2. Damage-dependent bleeding

    Different types of damage have different chances of starting a bleed on the injured part.

  3. Infection from dirty bandages

    Applying a dirty bandage to a bleeding part can infect it, and an infected part heals more slowly and hurts more.

  4. Walking limited by leg injuries

    Severe leg injuries can prevent the player from walking until the damage is treated.

Compatibility

Latest build for each game version and loader.

1.20.41.5-1.20.4
1.20.11.5-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival servers

Server owners who want injuries to matter for every player can run the mod on the server with clients that also have it.

Who it’s for: Players who want injuries, bleeding and infection to carry lasting consequences, and server owners who run survival worlds with Fabric.

How it compares

Full comparison

Body Health System is open source under the MIT License, published for Fabric on 1.19 – 1.20.1, and runs on client and server, so it covers a different version range. Medic! is published for Fabric on 1.21.1 under a custom license and is not open source, so it targets a newer version than this mod.

ModLoadersGame versionsEnvironmentUpdated
Zomboid Health SystemFabric1.20.1 – 1.20.4Client and server2026-02-23
Body Health SystemFabric1.19 – 1.20.1Client and server2023-08-21
Medic!Fabric1.21.1Client and server2024-12-14

Questions

Does Zomboid Health System need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft versions does Zomboid Health System support?

Its files target 1.20.1 and 1.20.4, with 1.5-1.20.4 for 1.20.4 as the latest Fabric file, released on 2026-02-23.

Which parts of the design come from Project Zomboid?

Much of the system follows the injury model of Project Zomboid, with a few of its parts adjusted by the author.

In the catalog

Zomboid Health System is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,907 mods support Minecraft 1.20.4.

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What the author says

Most of the mechanics are taken from Project Zomboid, but I've changed them a bit. Большинство механик взяты из Project Zomboid, но я их немного поменял.
Ghost, on the Modrinth page

Official listing

Owner
Ghost
Published
2025-07-15
Updated on Modrinth
2026-02-23
Facts verified
2026-10-15

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