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XP Rebalance

by draemato

XP Rebalance changes how experience points are gained and lost on NeoForge servers, so that enchanting stays scarce and death costs less.

NeoForgeServer-side onlyMIT License1.21.1

What it does

The mod targets the experience system of vanilla Minecraft, which serves mainly as a resource for enchanting and as a measure of progress. It adjusts how much XP each action yields, aiming to make the gains feel proportional to the effort involved. Mining certain ores and killing mobs remain the most rewarding interactions, while automated methods that do not require player action yield no XP. The author describes the changes as opinionated, so the values reflect one balancing choice rather than a neutral baseline.

Changes cover crops, Nether Warts, Sweet Berry Bushes, Chorus Flowers, sheep shearing and advancements, which the author says gave flat or insufficient rewards before. Death is adjusted as well: players keep most of their experience, lose only half of their levels, and the default orb that spawns on death is left unmodified. The mod runs on the server, and its author says it is not expected to work with other mods that change XP.

Files target 1.21.1 for NeoForge only, under the MIT License. The code is not open source. The latest file is 0.0.7, published on 2026-06-08 on the alpha channel, and the mod was first published on 2026-05-22.

Key features

  1. Adjusted XP gains

    Experience from each action is rebalanced, so gains and losses follow the author's chosen values rather than vanilla amounts.

  2. Scarce enchanting XP

    XP is kept as a limited resource for enchanting, so players gather it through play instead of receiving it in bulk.

  3. Crop and plant rewards

    Breaking grown crops, Nether Warts, Sweet Berry Bushes and Chorus Flowers, including right-clicking and player projectiles, changes the XP each one gives.

  4. Reduced death penalty

    Players lose only half of their XP levels on death instead of a small share of total XP, and the default death orb is kept as it is.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.0.7
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want to change how experience is earned and lost on a NeoForge 1.21.1 server. The mod is server-side only, so players join without installing it.

Questions

Does XP Rebalance have to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which loader and version does XP Rebalance support?

Files exist for NeoForge only, for the single game version 1.21.1. The latest file is 0.0.7, marked alpha.

Will XP Rebalance work alongside other XP mods?

The author states that compatibility with advanced mods is likely not planned, so other mods that change XP gains may conflict with the rebalanced values.

In the catalog

XP Rebalance is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from draemato

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What the author says

XP in Minecraft serves two main purposes: 1. Primary - Enchanting resource 2. Secondary - Subjective value for players However, gains and means of obtainment are wildly disproportional to the action done.
draemato, on the Modrinth page

Official listing

Owner
draemato
Published
2026-05-22
Updated on Modrinth
2026-06-08
Facts verified
2026-10-15

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