Worldthreader
by 2No2Name
With Worldthreader installed on a Fabric or Quilt server, each dimension runs on its own thread, which can speed up busy multiplayer worlds.
What it does
Worldthreader moves the work of each dimension onto a separate thread, so the server can process several dimensions at once. The mod is built to keep vanilla behavior in most cases, and it changes how entities that go through portals are ticked, delaying the tick that follows their departure. A gamerule named worldthreader AdditionalEntityTickAfterTeleport can make entities teleporting into the overworld tick once more after they are placed in the world.
Worldthreader also changes the order of commands that touch the shared scoreboard across dimensions. Commands within a single dimension keep their vanilla order, but interdimensional commands from command blocks can be observed in a different order, since interdimensional ordering is not promised within one game tick. Worldthreader always keeps all dimensions in step, so the overall tick time follows the slowest individual dimension.
The server needs Fabric API to use the gamerules, and without it the mod falls back to default settings. Only the server is needed for multiplayer. Singleplayer worlds also need the mod on the client, so the environment is server-side only for servers. Compatibility issues with other mods are common; the author asks that problems be reported to the mod directly.
Key features
Dimensions on separate threads
Each dimension is processed on its own thread, so the server can spread the tick work across dimensions.
Vanilla-parity tick timing
The mod aims to keep vanilla timing for most entities, with the portal-related delay as the main difference.
Adjustable teleport tick
A gamerule controls whether entities teleporting into the overworld tick once more after placement.
Shared scoreboard ordering
Commands that access the scoreboard from different dimensions can run in a different order from vanilla.
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x8 of 8 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Statestream is a Fabric, Forge, NeoForge and Quilt mod for 26.1 – 26.1.2, released under the MIT License, and it is not open source; it is required on the server, with the client optional. NoTick is open source under the GNU Lesser General Public License v3.0 or later, works on Fabric, Forge and NeoForge for 1.20.1 – 26.2, and is server-side only. Dimensional Threading is open source under the MIT License and runs on Fabric for 1.16 – 1.19.2, and it is optional on either side, while Worldthreader targets 26.3 and is server-side only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Worldthreader | Fabric and Quilt | 1.21.4 – 26.3 | Server-side only | 2026-09-27 |
| Statestream | Fabric, Forge, NeoForge and Quilt | 26.1 – 26.1.2 | Server required, client optional | 2026-05-24 |
| NoTick | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Server-side only | 2026-09-19 |
| Dimensional Threading | Fabric | 1.16 – 1.19.2 | Client or server, optional | 2022-07-07 |
Questions
Does Worldthreader need Fabric API?
Does the mod have to be installed on clients?
Which loaders and versions are supported?
In the catalog
Worldthreader is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Worldthreader is a free and open-source Minecraft mod which optimizes the processing of multiple dimensions, by ticking dimensions in parallel. Thread safety is ensured, with fallbacks to serial execution if no other solution can be found. After each tick the dimensions wait for each other to ensure that everything…
Official listing
- Modrinth page
- modrinth.com/mod/worldthreader
- Owner
- 2No2Name
- Published
- 2025-01-23
- Updated on Modrinth
- 2026-09-27
- Facts verified
- 2026-10-15
