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Unplugged AFK - NeoForge

by Mrbysco

A player can leave a bot in the world to stay idle while the player's own computer is switched off, using a NeoForge mod built for that purpose.

NeoForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.21.1 – 26.3

What it does

A player can spawn an AFK bot on a server or in a single-player world, and the bot remains in place after the player disconnects. The purpose is to keep a farm or a base active without the player's machine running, which allows the computer to be shut off and saves electricity. Each bot has a timeout, and the default is 129600 minutes, or 90 days, after which it is removed. Server administrators can set other durations and can spawn, kick or manage any unplugged player through commands that require permission level 3 by default.

Safety options cover what happens to bots in play. Configuration can reset a bot's health when it dies, disable damage to unplugged players, and hide them from other players and operators. The mod respawns AFK bots after a server restart, with a slight delay, so a farm can resume without manual setup. The restart command cannot be used in single-player, where only the owner plays.

The server and every player need the mod installed. Files are published for NeoForge only, for 1.21.1, 26.1.2, 26.2 and 26.3, with 0.2.5.1-1.21.1 for 1.21.1 as the latest file. The code is open source under the GNU Lesser General Public License v3.0 or later.

Key features

  1. Go Green bot creation

    A player spawns a bot that takes an AFK place in the world, so the player can turn off the computer.

  2. Adjustable timeouts

    Durations set how long a bot stays active, with a default of 129600 minutes.

  3. Admin command control

    Commands let server administrators spawn, kick and manage unplugged players.

  4. Health and damage settings

    Configuration options reset health on death, disable damage to bots and hide them from other players.

Compatibility

Latest build for each game version and loader.

26.30.2.5-26.3
26.20.2.5.1-26.2
26.1.20.2.5.1-26.1.2
1.21.10.2.5.1-1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who run farms on a server and server owners who want control over idle bots.

How it compares

Full comparison

AFK Guardian is a client-side only mod released under the MIT License, built for 1.21.1 on NeoForge. Idler is a server-side only mod available for Fabric, Forge, NeoForge and Quilt across 1.20.1 – 1.21.1, and it is also open source under the MIT License. This mod is the only one here that runs on both client and server, and it is open source under a different license.

ModLoadersGame versionsEnvironmentUpdated
Unplugged AFK - NeoForgeNeoForge1.21.1 – 26.3Client and server2026-09-28
AFK GuardianNeoForge1.21.1Client-side only2026-06-27
IdlerFabric, Forge, NeoForge and Quilt1.20.1 – 1.21.1Server-side only2025-03-16

Questions

Does this mod need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader does this mod use?

It is published for NeoForge only, with files for 1.21.1, 26.1.2, 26.2 and 26.3.

What permission level is needed for the admin commands?

Permission level 3 is required by default, and the restart command cannot be used in single-player.

In the catalog

Unplugged AFK - NeoForge is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 8,071 mods support Minecraft 26.3.

More from Mrbysco

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What the author says

Unplugged-AFK - Neoforge is a NeoForge version of Unplugged-AFK which is an eco-friendly Minecraft mod that allows players to "go unplugged." By utilizing this mod, players can spawn a bot of themselves to stay AFK at their farms while they disconnect. This allows you to safely shut off your computer, saving…
Mrbysco, on the Modrinth page

Official listing

Owner
Mrbysco
Published
2026-09-10
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15

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