ModsFinder

Unionized Villagers

by Crosby

Unionized Villagers changes how villagers decide what is worth doing in a village, with rules for housing, trade demands and reactions to damage.

FabricQuiltClient or server, optionalMIT LicenseOpen source1.17 – 26.1.2

What it does

Villagers in this mod have a set of needs: a home that is well lit, a room large enough to count as a house, and protection from disease, injuries and hazards. When those needs are not met, villagers may refuse a trade or stop working. A villager who is treated with respect will strike up a conversation and say what is missing, so players can see the problem before the village stalls.

Vision and reaction rules are configurable. The view range sets how far a villager notices events, and a separate setting decides whether villagers can see monsters through walls. The minimum room size sets how many navigable blocks make a house viable. Unionized Villagers can be tuned with gamerules, and the author notes that the default impact on performance is set high, so server owners may want to adjust it.

The mod is published for Fabric and Quilt, across 18 release versions. The builds cover 1.17 – 26.1.2. Fabric API is required. Either side can run it, and neither needs it. The code is released under the MIT License and is open source.

Key features

  1. Village needs

    Villagers track whether their home is well lit and whether they are safe from disease, injuries and hazards.

  2. Trade conditions

    A villager may decline to trade until a few demands are met, rather than trading at any time.

  3. Adjustable vision

    A configurable view range sets how far away villagers notice what is happening around them.

  4. Gamerule settings

    Behavior is adjusted through gamerules, so server owners change rules without editing files.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.22.1.0Not available
26.1.12.1.0Not available
26.12.1.0Not available
1.21.x3 of 3 versions with builds
1.21.112.1.0Not available
1.21.102.1.0Not available
1.21.92.1.0Not available
1.20.x2 of 2 versions with builds
1.20.11.01.0
1.201.01.0
1.19.x5 of 5 versions with builds
1.19.41.01.0
1.19.31.01.0
1.19.21.01.0
1.19.11.01.0
1.191.01.0
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Visible Traders is open source under the MIT License, works on Fabric and NeoForge, and requires client and server with files for 1.20 – 26.3. No Villager Trades is not open source, runs on Fabric, Forge, NeoForge and Quilt for 1.13 – 1.21.10, and is server required with an optional client. Villager Schedules is open source, Fabric only, and client-side only for 1.19.4 – 1.21.1, so it changes what players see rather than village behavior.

ModLoadersGame versionsEnvironmentUpdated
Unionized VillagersFabric and Quilt1.17 – 26.1.2Client or server, optional2026-04-23
Visible TradersFabric and NeoForge1.20 – 26.3Client and server2026-07-11
No Villager TradesFabric, Forge, NeoForge and Quilt1.13 – 1.21.10Server required, client optional2025-10-29
Villager SchedulesFabric1.19.4 – 1.21.1Client-side only2024-10-05

Questions

Does Unionized Villagers need Fabric API?

Yes. Fabric API is required, and it must be installed next to Unionized Villagers on Fabric.

Which loaders can run Unionized Villagers?

The mod is published for Fabric and Quilt. The latest Fabric file is 2.1.0 for 26.1.2, released on 2026-04-23.

Does the server need the mod?

Either side can run it, and neither needs it, so a server may skip it while players still install it.

In the catalog

Unionized Villagers is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from Crosby

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What the author says

Before a villager is willing to trade, they have a few demands that need accommodating or else they will decline. For example: - They want a home for themselves that is well lit up. - They want to be free of any disease or injuries. - They want a village free of any hazards or monsters. At any time you can simply…
Crosby, on the Modrinth page

Official listing

Owner
Crosby
Published
2023-06-18
Updated on Modrinth
2026-04-23
Facts verified
2026-10-15

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