ModsFinder

TNTQueue

by somyk

TNTQueue caps how many primed TNT entities can be active at once on a server, holding extra blasts in a queue until space frees up.

FabricServer-side onlyMozilla Public License 2.0Open source1.21 – 1.21.10

What it does

When the number of active primed TNT passes the configured limit, new TNT is placed in a queue and activated later. The limit and the queue size are set in the config and can be changed in-game with a command, which requires the tntqueue.modify permission at op level. The goal is to keep explosions manageable so a busy server does not get overwhelmed. Because spawning is changed, vanilla TNT behavior is altered while the mod runs. Fabric API is required, and LuckPerms is optional for managing the permission. Only the server needs the mod; players join without installing it. Files target 1.21 – 1.21.10 and are released under the Mozilla Public License 2.0, so the source code is open.

Key features

  1. Active TNT limit

    Sets a maximum number of primed TNT entities that may exist at the same time.

  2. Queued detonations

    TNT placed above the limit waits in a queue and is activated once the active count drops.

  3. In-game configuration

    Limits can be adjusted with a command, for example raising the cap to 3 TNT, by an op with the tntqueue.modify permission.

Compatibility

Latest build for each game version and loader.

1.21.101.21.9-0.4
1.21.91.21.9-0.4
1.21.81.21.6-0.4
1.21.71.21.6-0.4
1.21.61.21.6-0.4
1.21.11.21-0.4
1.211.21-0.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

LuckPermsA permissions plugin/mod for Minecraft servers.
Optional

How it compares

Full comparison

FastTNT is a Fabric, server-side mod for 1.21.11 under the MIT License, and it is not open source. Pyre is a Fabric mod for 1.21 – 1.21.11 that runs on client and server, and its license is the Mozilla Public License 2.0, which is open source.

ModLoadersGame versionsEnvironmentUpdated
TNTQueueFabric1.21 – 1.21.10Server-side only2025-12-21
FastTNTFabric1.21.11Server-side only2026-08-26
PyreFabric1.21 – 1.21.11Client and server2026-04-11

Questions

Does TNTQueue need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside TNTQueue.

In the catalog

TNTQueue is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 15,569 mods support Minecraft 1.21.10.

More from somyk

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What the author says

When the active TNT count exceeds the configured limit, additional TNT is placed into a queue and activated later, ensuring explosions remain manageable without overwhelming the server. Warning: this may break the vanilla behavior of TNT, as the logic of its spawn has changed.
somyk, on the Modrinth page

Official listing

Owner
somyk
Published
2024-07-16
Updated on Modrinth
2025-12-21
Facts verified
2026-10-15

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