ModsFinder

Pyre is a Fabric optimization mod that reduces stutter during heavy TNT explosions in integrated-server play, and it is not a general performance tool.

FabricClient and serverMozilla Public License 2.0Open source1.21 – 1.21.11

What it does

Pyre optimizes a selected set of explosion-related workload paths so that repeated work during bursts of explosion events is reduced. The mod concentrates on chained TNT blasts, where it works to make a run of explosions feel smoother while leaving the way vanilla blasts behave largely as it is.

The mod is described by its author as an experimental Minecraft optimization for singleplayer and integrated-server use on Minecraft 1.21.11. It is an alternative to general optimization mods such as Sodium, Lithium and FerriteCore only in the narrow sense of explosion handling; it does not replace them for other workloads. Pyre needs Fabric API, and it runs on client and server, so both the server and every player need it.

Builds cover 1.21 – 1.21.11 across 12 release versions, and the mod is released under the Mozilla Public License 2.0 as open source. Its source code and issue tracker are public.

Key features

  1. Explosion workload reduction

    Reduces some overhead during heavy explosion activity by skipping unnecessary repeated calculations in bursts.

  2. Chained TNT focus

    Targets scenarios with many TNT blocks igniting in sequence, where stutter is most noticeable.

  3. Vanilla-close behavior

    Keeps explosion power, fuse time, damage, knockback and block destruction close to vanilla behavior.

  4. Lightweight implementation

    Changes are kept small and limited to selected explosion paths, with balance left as it is in the base game.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.5
1.21.101.5
1.21.91.5
1.21.81.5
1.21.71.5
1.21.61.5
1.21.51.5
1.21.41.5
1.21.31.5
1.21.21.5
1.21.11.5
1.211.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players and server owners who run heavy TNT explosions on Minecraft 1.21.11 and want smoother explosions without gameplay changes. It is not meant for players who expect broad performance gains across the whole game.

How it compares

Full comparison

Xodium is client-side only, not open source and published for 1.21.11 under All rights reserved. FastTNT is server-side only, under the MIT License, and also published for 1.21.11 only. Useful TNT is client and server, open source under the CC0 1.0 Universal license, and covers 1.21.10 – 1.21.11. Pyre is client and server, open source under the Mozilla Public License 2.0, and covers 1.21 – 1.21.11, so it has the widest version range of these options.

ModLoadersGame versionsEnvironmentUpdated
PyreFabric1.21 – 1.21.11Client and server2026-04-11
XodiumFabric1.21.11Client-side only2026-03-28
FastTNTFabric1.21.11Server-side only2026-08-26
Useful TNTFabric1.21.10 – 1.21.11Client and server2026-08-30

Questions

Does Pyre require Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for the Fabric loader only.

Does Pyre have to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Does Pyre change how TNT explosions work?

The author states that the goal is to keep normal explosion behavior intact, so power, fuse time, damage and block destruction are meant to stay close to vanilla.

In the catalog

Pyre is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from earlystream

All projects

Similar mods

What the author says

Pyre is an experimental Minecraft optimization mod focused on reducing client and integrated-server stutter during heavy TNT and explosion situations. Pyre optimizes selected explosion-related workload paths to reduce unnecessary repeated work during bursty explosion events.
earlystream, on the Modrinth page

Official listing

Owner
earlystream
Published
2026-04-09
Updated on Modrinth
2026-04-11
Facts verified
2026-10-15

Tags