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WobbleFX

by earlystream

WobbleFX is a Fabric client-side mod that makes a hit mob bend, overshoot and settle back in a springy way, instead of snapping through the vanilla hurt animation.

FabricClient-side onlyMozilla Public License 2.0Open source1.21.11

What it does

The effect works on living entities that take damage. Their rendered model briefly bends on impact, overshoots past its neutral pose and then returns to normal. The animation is driven by a damped oscillation system, so the motion reads as a short, elastic reaction rather than random shaking. Configurable options control the timing and strength of the wobble.

The change is visual only. WobbleFX alters the pose of the entity's model for a moment after a hit and leaves physics, knockback, damage and hitboxes untouched. The mod is inspired by cartoonish meme-style wobble animations and is meant to add stylized feedback to combat. It is released under the Mozilla Public License 2.0 and is open source, with public links to the source code and issue tracker. It requires Fabric API and is published for 1.21.11 only, with the latest Fabric file 1.5.0 dated 2026-04-09.

Key features

  1. Hit wobble on living entities

    A struck mob bends and overshoots before settling, replacing a flat snap with a rubbery motion.

  2. Configurable oscillation

    Settings adjust the wobble, so players can tune how strong and how long the reaction lasts.

  3. Render-only animation layer

    The model pose is changed for a short moment after a hit, and no gameplay values are altered.

  4. Spring-like timing

    A strong initial bend, a quick overshoot and a short settling motion give each hit a distinct rhythm.

Compatibility

Latest build for each game version and loader.

1.21.111.5.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Stylized combat feedback

Players who want hits to read more clearly and expressively can keep the mod on their client for a more animated look.

Meme-style animation

Creators who record gameplay with exaggerated, cartoonish hit reactions can use the effect to match that style.

Who it’s for: Players who want more expressive hit reactions in their own game, and video creators who prefer a stylized, cartoonish look for combat footage.

Questions

Does WobbleFX need to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

Does WobbleFX change how much damage or knockback mobs take?

No. The effect is render-only, changing the rendered model pose for a moment after a hit without altering damage, knockback or hitboxes.

Which Fabric API version does WobbleFX need?

Fabric API is required. WobbleFX is published for 1.21.11 only, so it does not run on other game versions.

In the catalog

WobbleFX is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

WobbleFX is a client-side Fabric mod that adds a springy, exaggerated hit wobble effect to entities in Minecraft. When a mob gets hit, its model briefly bends, overshoots, and settles back instead of just snapping through vanilla hurt animation. The effect is inspired by cartoony “meme wobble” motion, but implemented…
earlystream, on the Modrinth page

Official listing

Owner
earlystream
Published
2026-04-08
Updated on Modrinth
2026-04-09
Facts verified
2026-10-15

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