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TerraFirmaCraft

by eerussianguy

Survival in TerraFirmaCraft is rebuilt from the world up, with continents, rivers, mountains and a calendar that shapes how players plan their food and shelter.

ForgeNeoForgeClient and serverEuropean Union Public License 1.2Open source1.7.10 – 1.21.1

What it does

The mod is a total conversion that replaces the survival experience of vanilla Minecraft. World generation is reworked to add continents, flowing rivers, mountain ranges and varied forests, along with plants, wild crops, wild fruits and animals, both passive and predatory, scattered across the land. The underground has layers of different rock types and sparse deposits of several ores.

Progress runs through a full technology tree, starting with pottery and pit kilns, moving to charcoal production and producing iron in a bloomery, then steel making. Seasons, weather and a climate model make players stockpile food for winter. Food has its own expiration, nutrition and thirst mechanics, and an in-game guide explains the systems from the moment a player spawns in.

Installation requires Patchouli on Forge and NeoForge. Just Enough Items is optional. Many other mods are built on TerraFirmaCraft, including Firmalife, Farmer's Delight TFC, Firma: Civilization, ArborFirmaCraft (AFC) and Barrels 2012, which all depend on it. The mod is client and server and is released under the European Union Public License 1.2, so it is open source. Forge and NeoForge files cover 1.7.10 – 1.21.1, with builds for 1.7.10, 1.12.2, 1.18.2, 1.20.1 and 1.21.1.

Key features

  1. Reworked underground

    Rock layers and sparse ore deposits of several types replace the standard underground generation.

  2. Technology tree

    Pottery, pit kilns, charcoal, a bloomery for iron and steel making form a progression chain of crafting steps.

  3. Seasons and climate

    A calendar and weather system make food stockpiling for winter a requirement for survival.

  4. Living world

    Plants, wild crops, wild fruits, passive animals and predators are spread across the generated terrain.

  5. Food and thirst

    Food expires, and nutrition and thirst are tracked through detailed food and cooking mechanics.

Compatibility

Latest build for each game version and loader.

1.21.1Not available4.2.12
1.20.13.2.273.2.27
1.18.22.2.33Not available
1.12.21.7.23.181Not available
1.7.100.79.30.925Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

PatchouliAccessible, Data-Driven, Dependency-Free Documentation for Minecraft Modders and Pack Makers
Required

Optional 1

Just Enough Items (JEI)View Items and Recipes
Optional

Required by 124 mods

Use cases

Long survival playthroughs

Players who want a harder, slower start use the seasons, food and tech progression to pace the game.

Server worlds

Server owners set the level type to a world option in server.properties so the server generates TerraFirmaCraft terrain.

Who it’s for: Players who want survival that rests on resource planning and seasonal change, and server owners running a shared TerraFirmaCraft world.

How it compares

Full comparison

Dynamic TFC Structures is server-side only, open source under the MIT License and built for Forge and 1.20.1. TFC Punishment for Death runs on client and server under the MIT License for Forge and NeoForge on 1.20.1, but is not open source. MineCollapse runs on client and server, covers 1.20.1 – 1.21.1 on Forge and NeoForge, and uses a custom license that is not open source.

ModLoadersGame versionsEnvironmentUpdated
TerraFirmaCraftForge and NeoForge1.7.10 – 1.21.1Client and server2026-10-14
Dynamic TFC StructuresForge1.20.1Server-side only2026-09-12
TFC Punishment for DeathForge and NeoForge1.20.1Client and server2026-02-25
MineCollapseForge and NeoForge1.20.1 – 1.21.1Client and server2025-07-14

Questions

Does TerraFirmaCraft need Patchouli?

Yes. Patchouli is a required dependency on Forge and NeoForge, so it must be installed alongside the mod.

Must the server and every player install TerraFirmaCraft?

Yes. A server running it needs every connecting player to have it too.

Which game versions have TerraFirmaCraft files?

Files exist for 1.7.10, 1.12.2, 1.18.2, 1.20.1 and 1.21.1. The latest NeoForge file is 4.2.12 for 1.21.1, and the latest Forge file is 3.2.27 for 1.20.1.

In the catalog

TerraFirmaCraft is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

In order to understand all of these new features, TerraFirmaCraft comes with a detailed in-game Field Guide, which is available from the moment you spawn in, and will guide you through the art of surviving in this brand-new world. An example of the different types of environments you might find in TerraFirmaCraft.
eerussianguy, on the Modrinth page

Official listing

Owner
eerussianguy
Published
2023-09-24
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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