ModsFinder

Dynamic TFC Structures

by SH42913

Dynamic TFC Structures lets world generation place vanilla and modded structures into TerraFirmaCraft worlds, with block replacements configured per structure.

ForgeServer-side onlyMIT LicenseOpen source1.20.1

What it does

The mod scans the structure registry and places each listed structure into a TerraFirmaCraft world. Three main configuration files control it: worldgen config.json, structures config.json and a presets folder. Block-to-block maps swap one block for another directly where a structure spawns, block-to-many-blocks maps choose a random replacement, and block-to-type maps pick TFC blocks that match the surroundings, such as stone or wood. Setting perBlock to false applies a replacement to the whole structure at once. Two presets ship by default, and a no-replace preset stays empty for servers that want unchanged structures.

The mod is aimed at TerraFirmaCraft modpack authors who want vanilla and modded structures to fit the TFC world. It generates its own data pack from the configuration files into its own directory, so the tfc structures main folder should not be edited by hand. Restart the server and create a new world to load the generated datapack, and the mod overrides some vanilla loot tables so TFC items appear in gameplay. Server owners who want to manage many structures in one place can compare it with Sparse Structures. The mod is marked beta and may still contain bugs.

Key features

  1. Structure registry scanning

    The worldgen config lists which structures from the registry are placed into a TFC world.

  2. Replacement maps

    Direct, random and type-based block maps decide which TFC blocks replace the vanilla blocks in each structure.

  3. Presets folder

    Replacement presets are kept in one folder, each with its own properties, and can be added or assigned by the server owner.

  4. Generated data pack

    Configuration files produce a data pack in a dedicated directory, rebuilt after biome tag changes.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.11.20.1-0.3.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Dynamic Trees - TFC supports Forge and NeoForge across 1.12.2 – 1.21.1, and runs on client and server. Backpacked TFC is published for 1.20.1 only, and is server-side only, so players need nothing installed. TFC River Particles+ covers 1.20.1 – 1.20.6 on client and server and is released under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Dynamic TFC StructuresForge1.20.1Server-side only2026-09-12
Dynamic Trees - TFCForge and NeoForge1.12.2 – 1.21.1Client and server2026-09-07
Backpacked TFCForge1.20.1Server-side only2025-02-01
TFC River Particles+Forge1.20.1 – 1.20.6Client and server2026-07-07

Questions

Which loader does Dynamic TFC Structures use?

The mod is published for Forge only, with the latest file for 1.20.1 at version 0.3.3.

Do players need to install Dynamic TFC Structures?

No. Players join without it, since only the server has to run the mod.

Why does the datapack need a new world?

The mod generates its datapack from the configuration files, and the server must restart and a new world must be created before it loads.

In the catalog

Dynamic TFC Structures is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

Did you ever dream of filling your TerraFirmaCraft world with authentic structures? Dynamic TFC Structures will bring them to your world! Dynamic TFC Structures can activate any world-gen structure and replace its blocks with TerraFirmaCraft analogues, as if it were built especially for TFC.\ The mod is also fully…
SH42913, on the Modrinth page

Official listing

Owner
SH42913
Published
2025-09-20
Updated on Modrinth
2026-09-12
Facts verified
2026-10-15

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