Stat Scaler
Stat Scaler lets server owners and players change the base values of player attributes such as max health, attack damage, move speed and armor points through multipliers.
What it does
Stat Scaler multiplies a set of player entity attributes. Max health, attack damage, move speed and armor points can each be raised or lowered with a custom multiplier, so the difficulty of a world can be tuned by changing how strong or fragile the player is. Each attribute is set on its own, which allows, for example, a higher health pool while movement stays at the vanilla rate.
The mod is installed like any other Forge or NeoForge mod. Launching Minecraft once generates the configuration file, where the multipliers are edited. Changes made to that file take effect only after a game restart, so save the file and restart before testing the new values. Files exist for 1.20.1 and 1.21.1, and the environment is client and server, so the server and every player need the mod.
Key features
Attribute multipliers
Max health, attack damage, move speed and armor points each take a separate multiplier value.
Difficulty tuning
Raising or lowering the multipliers makes a world easier or harder without changing mobs or game rules.
Generated configuration file
A configuration file appears after the first launch, and the multipliers are adjusted there.
Restart-based changes
Edits to the configuration take effect after the game is restarted, so new values apply to the whole session.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore servers
A server owner can lower max health or raise attack damage to set the pace of fights for a challenge world.
Casual play
Players who want a gentler start can raise max health and move speed in a single-player world.
Who it’s for: Server owners who want to set the difficulty of a world through player stats, and players who prefer to adjust their own character strength in single-player.
How it compares
Dimension Amplifier & MobScaler is a Forge mod for 1.19 – 1.19.2 that scales dimensions and mobs rather than player attributes, and it is released under the MIT License but is not open source. Skillcraft is published for Fabric and NeoForge on 1.21.1 under All rights reserved, and it works through a skill system rather than direct multipliers on attributes.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Stat Scaler | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2024-12-04 |
| Dimension Amplifier & MobScaler | Forge | 1.19 – 1.19.2 | Client and server | 2025-03-08 |
| Skillcraft | Fabric and NeoForge | 1.21.1 | Client and server | 2026-04-19 |
Questions
Does Stat Scaler need to be installed on both sides?
Why do the changes not appear in game?
Which loaders and versions does Stat Scaler support?
In the catalog
Stat Scaler is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from donguritasuku
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What the author says
You can increase or decrease the difficulty by setting these attributes to custom multipliers. How to Configure 1. Install the Mod and launch Minecraft once to generate the configuration file. 1. Open the configuration file located in: "config/StatScaler Config File.toml". 1. Adjust the multipliers for various…
Official listing
- Modrinth page
- modrinth.com/mod/stat-scaler
- Owner
- donguritasuku
- Published
- 2024-12-04
- Updated on Modrinth
- 2024-12-04
- Facts verified
- 2026-10-15
