Sprinklerz
by TelloVilla
Sprinklerz adds sprinkler blocks in copper, iron, gold, diamond and netherite that hydrate farmland and crops within a set radius on a timed cycle.
What it does
Each sprinkler tier waters the area around it at its own interval: the copper sprinkler fires every 6000 ticks with a delay of 2, the iron every 3000 ticks with a delay of 3, the gold every 1500 ticks, the diamond every 1000 ticks and the netherite every 750 ticks with a delay of 4. Higher tiers keep crops hydrated more often, and a sprinkler placed on a ceiling reaches crops below it within a limited radius and maximum range, which is set in the configuration.
Sprinklers can be switched off with a direct redstone signal, which also turns off their hydration and bone meal effect. Hydration also works with bone meal, so the sprinkler supports growth as well as watering. Radius, hydration and bone meal effect ranges are adjustable, with a minimum of 1 and a maximum of 1 for the bone meal reach.
The mod runs on the client and on the server, so both need it. It requires Architectury API, Fabric API and Geckolib, and the code is licensed under the MIT License as open source. Files cover game versions 1.19.2 and 1.20.1, and the latest build, 0.5.1, was published on 2024-03-04 on the beta channel.
Key features
Five sprinkler tiers
Copper, iron, gold, diamond and netherite sprinklers each water on their own cycle, from 6000 ticks down to 750 ticks.
Ceiling placement
Sprinklers mounted on a ceiling hydrate crops beneath them, within a limited radius and a maximum range.
Redstone control
A direct redstone signal disables a sprinkler, including its hydration and bone meal effect, so growth can be paused.
Bone meal effect
Hydration can be paired with a bone meal effect, with adjustable range settings for how far it reaches.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
How it compares
Moisturization is a Fabric mod for 1.18 – 1.20.1 that runs on the client and the server, and it is open source under the MIT License. Hidden Hydration is a Fabric mod for 1.18.2 – 1.20.2 that is server-side only, so players join without installing it, and it is released under The Unlicense. Damp Soil is a Forge mod for 1.16.5 – 1.20.1 with a client and server environment, also under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sprinklerz | Fabric and Forge | 1.19.2 – 1.20.1 | Client and server | 2024-03-04 |
| Moisturization | Fabric | 1.18 – 1.20.1 | Client and server | 2023-07-30 |
| Hidden Hydration | Fabric | 1.18.2 – 1.20.2 | Server-side only | 2023-11-20 |
| Damp Soil | Forge | 1.16.5 – 1.20.1 | Client and server | 2026-06-14 |
Questions
Does Sprinklerz need Architectury API on Fabric?
Do players need Sprinklerz installed to join a server?
Which game versions does Sprinklerz support?
Can a redstone signal stop a sprinkler?
In the catalog
Sprinklerz is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 34,764 mods support Minecraft 1.20.1.
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/sprinklerz
- Owner
- TelloVilla
- Published
- 2023-05-20
- Updated on Modrinth
- 2024-03-04
- Facts verified
- 2026-10-15
