Sound Bottle
by ffobb
Sound Bottle lets players capture ambient sounds from entities and environments in the world with glass bottles, then replay them later from a filled bottle.
What it does
Players collect sounds by using empty sound bottles on the world. When a bottle is used, it scans a 10-block radius for the closest entity that emits sound, while environmental audio like cave ambience, rainfall, thunder, submerged noise, lava and fire gets recorded on its own whenever the surroundings match each condition. More than 40 entity types are supported, from passive and hostile mobs to fish, villagers and wandering traders. Each captured sound is stored in a filled bottle that is used once: right-clicking it plays the sound, then the bottle becomes empty again.
The mod requires Fabric API and is published for Fabric only, with a single file for 1.20.1 released on 2025-08-07. The server and every player need the mod installed. Sound Bottle is not open source and is released as All rights reserved, with no distribution terms beyond the author's permission.
Key features
Entity sound capture
Empty bottles record the sound of the nearest mob or animal within a 10-block radius, covering pigs, zombies, creepers, fish and many more.
Environmental recordings
Cave ambience deep underground, rain, thunder, underwater sounds, lava and fire are recorded when the bottle is used under those conditions.
One-use playback
A filled bottle plays its sound on right-click and then empties, so each recording can be replayed only once.
Readable bottle names
Filled bottles carry descriptive sound names and show feedback messages when a sound is captured or played.
Crafted from glass bottles
The empty sound bottle is crafted from eight glass bottles, and empty and filled bottles look different.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Deterministic XP Bottles is open source under the MIT License and runs on Fabric for 1.20.1 – 1.20.4, with both client and server needing it. Ominous Bottle Backport is a Fabric mod for 1.20.1 only, also needed on client and server, and it is released as All rights reserved. NoteIt is open source under the MIT License for 1.20.1 – 1.20.2, while Why Does My Glass Sound Like That is client-side only and covers a much wider version range.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sound Bottle | Fabric | 1.20.1 | Client and server | 2025-08-07 |
| Deterministic XP Bottles | Fabric | 1.20.1 – 1.20.4 | Client and server | 2024-01-29 |
| Ominous Bottle Backport | Fabric | 1.20.1 | Client and server | 2025-06-24 |
| NoteIt | Fabric | 1.20.1 – 1.20.2 | Client and server | 2024-02-18 |
| Why Does My Glass Sound Like That | Fabric | 1.17.1 – 1.21.11 | Client-side only | 2026-03-05 |
Questions
Does Sound Bottle need Fabric API?
Does the server need Sound Bottle installed?
Can a sound bottle be used more than once?
Is Sound Bottle available for other loaders or versions?
In the catalog
Sound Bottle is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from ffobb
Similar mods
What the author says
Sound Bottle Mod is a Minecraft mod that adds a unique audio collection mechanic to the game. Players can collect sounds from various entities and environments using special bottles, then replay these sounds at will.
Official listing
- Modrinth page
- modrinth.com/mod/soundbottle
- Owner
- ffobb
- Published
- 2025-08-07
- Updated on Modrinth
- 2025-08-07
- Facts verified
- 2026-10-15
