Smooth Flint
by Neni-o
Smooth Flint changes how Flint and Steel ignites things, with clearer ignite rules for blocks, living mobs, items and a few non-living entities.
What it does
Smooth Flint is a small overhaul of the vanilla Flint and Steel item. It sets clearer ignite rules and adds a few extra cases, while keeping the item close to how it behaves in vanilla. Living mobs in water do not catch fire, which prevents underwater use of the item as a trick, and item entities cannot be ignited. Dragon fireballs are excluded as well, and creepers keep their vanilla behavior, though Flint and Steel triggers a special mechanic on them.
Mob mechanics are controlled through a simple config file, so a server owner can decide how the rules apply on a given server. Ignition can reach nearby living entities, and non-living entities such as boats and wind charges can be set on fire. The mod is server required and client optional: the server needs it, and players may add it or leave it out. It is published for Fabric and NeoForge on 12 game versions, 1.21 – 1.21.11, and is released under the MIT License. It is not open source.
Key features
Sensible ignite rules
Flint and Steel follows clearer rules for which blocks and entities it can set on fire.
Configurable entity ignition
Using the item on an entity can ignite it, and the behavior can be changed in the config file.
Nearby living entities
Ignition can also reach living entities close to the target, not only the one that was clicked.
Vanilla safety cases
Item entities, dragon fireballs and water-submerged mobs are handled as special cases so the item stays safe to use.
Non-living targets
Boats and wind charges can be set on fire, which extends the item beyond living mobs.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want control over how Flint and Steel behaves, and players who use the item in survival or on multiplayer servers that run the mod.
How it compares
Easy Slice Portal is a Fabric mod for 1.21 – 1.21.1 that is not open source, and it needs the client and server. Flint Skip is a Fabric mod for 1.21.1 that is open source under the MIT License and also needs the client and server. Smooth Flint targets the ignite behavior of Flint and Steel instead.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Smooth Flint | Fabric and NeoForge | 1.21 – 1.21.11 | Server required, client optional | 2026-02-18 |
| Easy Slice Portal | Fabric | 1.21 – 1.21.1 | Client and server | 2025-12-04 |
| Flint Skip | Fabric | 1.21.1 | Client and server | 2026-07-17 |
Questions
Does Smooth Flint need to be installed on the client?
Which loaders does Smooth Flint support?
Can server owners change how the rules work?
In the catalog
Smooth Flint is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Neni-o
Similar mods
What the author says
SmoothFlint upgrades vanilla Flint and Steel with more intuitive ignite rules and a few extra mob mechanics — all controllable through a simple config file. 1) Ignite entities on click ignite.enable (default: true) If enabled, Flint & Steel can ignite entities when you use it directly on them.
Official listing
- Modrinth page
- modrinth.com/mod/smooth-flint
- Owner
- Neni-o
- Published
- 2026-02-15
- Updated on Modrinth
- 2026-02-18
- Facts verified
- 2026-10-15
