Simple Magnet
by azeolii_
Simple Magnet lets a copper ingot held in the offhand pull nearby items and experience orbs toward the player.
What it does
While a copper ingot sits in the offhand, dropped items and arrows on the ground within a 6 block radius are drawn toward the player and teleported into the inventory, so they can be picked up without walking to each one. Experience orbs are collected the same way. The attraction only happens while the ingot is held, so it works as a switchable tool rather than a permanent effect.
The mod adds its own items and is published for Fabric, Forge, NeoForge and Quilt, for 34 release versions across the 1.17 – 26.3 range. The server must run the mod, while a client may add it to gain the offhand effect, and a data pack alternative also exists. The code is licensed under the MIT License, and the mod is not open source. The item tag that sets which items count as magnets can be changed through another data pack.
Key features
Offhand copper magnet
Holding a copper ingot in the offhand starts the pull, so the main hand stays free for mining or building.
Radius pickup
Items and arrows within a 6 block radius are teleported to the player, which helps when mining or building breaks blocks and items fall out of reach.
Experience orb attraction
Experience orbs on the ground are drawn in and collected with the same offhand item.
Customizable item tag
The set of items that act as magnets is defined by an item tag, which another data pack can replace.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Mining and building
Items broken out of reach by mining or building are gathered without chasing them across the area.
Arrow recovery
Arrows that land on the ground within range are collected without walking to each one.
Who it’s for: Players who are often mining, building or fighting and want loose items gathered automatically. Server owners who want a magnet effect can run the mod on their server and adjust the item tag with a data pack.
How it compares
Magne's Magnets is NeoForge only for 1.21.1, client and server, under the MIT License, and is open source. Simply Magnets covers Fabric, Forge and NeoForge for 1.21.1 – 26.2, is client and server, under the MIT License, and is not open source. Magnet Command is server-side only for Fabric, 1.18.2 – 26.3, under the MIT License, and is open source, so clients need nothing installed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Simple Magnet | Fabric, Forge, NeoForge and Quilt | 1.17 – 26.3 | Server required, client optional | 2026-09-27 |
| Magne's Magnets | NeoForge | 1.21.1 | Client and server | 2026-08-20 |
| Simply Magnets | Fabric, Forge and NeoForge | 1.21.1 – 26.2 | Client and server | 2026-07-10 |
| Magnet Command | Fabric | 1.18.2 – 26.3 | Server-side only | 2026-06-16 |
Questions
Does Simple Magnet need to be on the server?
Which loaders are supported for 26.3?
Can the magnet item be changed?
In the catalog
Simple Magnet is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
While mining or building, picking up the items you break can sometimes be annoying, as they can fall just out of reach of you. This data pack aims to fix this by allowing you to use a copper ingot in your offhand to attract items to you. All items within a 6 block radius (more or less the radius you can mine in) will…
Official listing
- Modrinth page
- modrinth.com/mod/simple-magnet
- Owner
- azeolii_
- Published
- 2025-03-14
- Updated on Modrinth
- 2026-09-27
- Facts verified
- 2026-10-15
