ModsFinder

Sharpness Enchantment Overhaul

by NotEvenBelow

Sharpness Enchantment Overhaul reworks the Sharpness enchantment on the server, changing how it scales and adding effects against undead and arthropod mobs.

FabricServer-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.20.1

What it does

The mod changes how Sharpness works. Sharpness only affects mobs that are neither undead nor arthropods, and the enchantment's damage bonus is raised by about 20 percent compared with the default. Smite gets its own adjustments, and the mod adds a Bane of Arthropods interaction so the three damage enchantments are balanced against each other.

Attacking undead with Sharpness can apply weakness to the mob, and attacking an arthropod can apply slowness. Hitting non-undead mobs can give the attacking player regeneration. The chances and effects are configurable, and a list of excluded entity IDs lets server owners keep specific mobs out of the Sharpness rules.

The mod is server-side only, so players join without installing it. It requires Fabric API and is published for 1.20.1 as version 1.0, released under the GNU Lesser General Public License v3.0 only. Its source code and issue tracker are public.

Key features

  1. Rebalanced Sharpness

    The enchantment's damage scaling is reworked, with a default bonus about 20 percent stronger than vanilla.

  2. Non-undead, non-arthropod targeting

    Sharpness applies only to mobs that are neither undead nor arthropods, while Smite and Bane of Arthropods keep their own roles.

  3. Status effects on hit

    Undead can be weakened and arthropods slowed by Sharpness hits, with chances set in the config.

  4. Player regeneration

    Hitting non-undead mobs can give the attacker regeneration at a configurable chance.

  5. Excluded entities

    A list of entity IDs in the config removes chosen mobs from the Sharpness rules.

Compatibility

Latest build for each game version and loader.

1.20.11.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

SharpnessMixin is a client-side only Fabric mod for 1.20.1, released under CC0 1.0 Universal, so it runs on a client alone. Less Protected is a server-side only Fabric mod for 1.20.4 – 1.20.6 under the MIT License, and it works on the server without any client install. Sharpness Enchantment Overhaul is server-side only for 1.20.1 under the GNU Lesser General Public License v3.0 only, so it differs from both in its target version and environment.

ModLoadersGame versionsEnvironmentUpdated
Sharpness Enchantment OverhaulFabric1.20.1Server-side only2025-11-06
SharpnessMixinFabric1.20.1Client-side only2024-03-05
Less ProtectedFabric1.20.4 – 1.20.6Server-side only2024-05-20

Questions

Does Sharpness Enchantment Overhaul need Fabric API?

Yes. Fabric API is required, so it must be installed next to this mod on the server.

Do players need to install the mod?

No. Server owners install it, and players connect with no copy of their own.

Which game version does the mod support?

The mod is published for 1.20.1 only, with the latest Fabric file being version 1.0 released on 2025-11-06.

Can server owners exclude specific mobs from the Sharpness changes?

Yes. The config includes a list of excluded entity IDs that removes chosen mobs from the Sharpness rules.

In the catalog

Sharpness Enchantment Overhaul is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from NotEvenBelow

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What the author says

All configuration go to config/sharpness_enchantment_overhaul.json.
NotEvenBelow, on the Modrinth page

Official listing

Owner
NotEvenBelow
Published
2025-11-04
Updated on Modrinth
2025-11-06
Facts verified
2026-10-15

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