NotEvenBelow
Mods by NotEvenBelow
Newest update first.
A comprehensive minecraft mod that tried to overhaul repairing to make the game much harder and more balanced.
Reimagine armors to be more specialized in certain areas with trade-offs instead of just vanilla linear progression.
Original deleted mod by lolta , this is exactly the same with better loot compatibility with other mods.
Reverts the unintended water bucket interaction fix (MC-127110) to restore the old waterlogging behavior, with configurable control.
Slightly overhaul hostile mobs attack on player, improve deepslate ambience and significantly buff hostile mobs under deepslate level.
This mod allows you to add custom unbreakable items in via configs.
A comprehensive minecraft mod that overhaul most passive entities related features to either improve them or make the progression much harder and more dynamic.
Make tools and armors have a chance to either get curse of binding or vanishing and also make them unable to be repaired in an anvil.
Improve Mojang's way to rebalance villager.
Removes spawn invulnerability for players.
A fork from Divergent Progression by BlueStaggo to change some features for my modpack.
Add a bedrock bug (feature) where making piglins angry by opening their chests or destroy a gold block instantly finish their trade.
Reworks protection enchantments to make it lean toward specialization unlike vanilla protection enchantment.
Overhaul Sharpness enchantment to make it more balanced, while adding more feature to it and also to Smite and Bane of Arthropods













