Sable: Ragdolls + Armourer's Workshop compatibility fix
by TanukiBear
Sable: Ragdolls + Armourer's Workshop compatibility fix stops Armourer's Workshop outfits from drawing twice when a player enters a Sable ragdoll state.
What it does
Once a player in an Armourer's Workshop outfit switches into the Sable Player Ragdoll state, two renderers paint the outfit: the vanilla player layers and the full wardrobe renderer, leaving a doubled, cluttered ragdoll figure. This fix suppresses the outfit parts that belong to each ragdoll body part, so the outfit stays attached to the matching limbs instead of rendering in full at the wrong position.
This is a fix that runs only on the client and targets NeoForge 1.21.1. It requires Armourer's Workshop, Sable and Sable: Ragdolls, and only the client needs it, so servers run without it. Files cover 1.21.1 alone, with version 1.1 as the latest file, and the code is open source under the GNU General Public License v2.0 or later.
Key features
Ragdoll skin rendering
Custom Armourer's Workshop skins display correctly on ragdoll entities while Sable renders them.
Per-limb outfit parts
Outfit parts that belong to a ragdoll body part are drawn only on that part, keeping them attached to the matching limbs.
Duplicate layer suppression
Skin parts already covered by the Sable ragdoll body are removed from the vanilla player layers, so the outfit is not drawn twice.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Use cases
Ragdoll play with outfits
Players who use Armourer's Workshop outfits and trigger Sable ragdolls see one consistent model instead of an overlapping copy.
Who it’s for: Players on NeoForge 1.21.1 who combine Armourer's Workshop outfits with Sable ragdolls on their own client. Server owners do not need to install it.
How it compares
Ragdoll Push Mod is also open source under the GNU General Public License v3.0 or later, and runs on client and server for NeoForge 1.21.1. Ragdoll Reactions is closed under All rights reserved and also needs both sides. Ragdoll Revive is server-side only and open source under the GNU Affero General Public License v3.0 only, so its install is on the server rather than the client.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sable: Ragdolls + Armourer's Workshop compatibility fix | NeoForge | 1.21.1 | Client-side only | 2026-07-12 |
| Ragdoll Push Mod | NeoForge | 1.21.1 | Client and server | 2026-08-12 |
| Ragdoll Reactions | NeoForge | 1.21.1 | Client and server | 2026-06-19 |
| Ragdoll Revive | NeoForge | 1.21.1 | Server-side only | 2026-08-24 |
Questions
Does Sable: Ragdolls need to be installed on the server?
Which dependencies does the fix require?
Is there a version for other Minecraft releases?
In the catalog
Sable: Ragdolls + Armourer's Workshop compatibility fix is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Client-side NeoForge 1.21.1 compatibility fix for Armourer's Workshop and Sable Player Ragdoll. When a player wearing an Armourer's Workshop outfit enters a Sable Player Ragdoll state, Sable renders vanilla player layers once for every ragdoll body part. Armourer's Workshop adds the full wardrobe renderer as one of…
Official listing
- Owner
- TanukiBear
- Published
- 2026-06-21
- Updated on Modrinth
- 2026-07-12
- Facts verified
- 2026-10-15
