ReNDI+
by Safolour
ReNDI+ changes how hits register in combat by shortening the post-hit invulnerability window and filtering out weak attacks and knockback, with exclusions set in its configuration.
What it does
ReNDI+ is a modified Fabric port of the ReNDI mod. Its main change removes most of the default post-hit invulnerability frames, so a target can be struck again sooner after taking damage. Attacks made below a configured charge threshold are cancelled, and knockback below a configured threshold is suppressed. The author intends these changes to improve combat flow in both player-versus-environment and player-versus-player fights.
Exclusions can be configured for specific entities, for specific entities that receive damage, and for specific damage sources, so some fights can keep the default behavior. The mod includes Cloth Config integration for editing these settings in game. Cloth Config API and Fabric API are required, and Mod Menu is optional. ReNDI+ runs on client and server, so the server and every player need it. Files are published for Fabric only, released under the GNU Lesser General Public License v3.0 or later, and the code is open source with a public source repository and issue tracker.
Key features
Shorter invulnerability frames
Most of the default window after a hit is removed, so repeated attacks land without the usual pause.
Charge threshold filter
Attacks charged below a configured level are cancelled before they deal damage.
Knockback threshold filter
Knockback below a configured strength is suppressed, keeping targets in place during light hits.
Configurable exclusions
Specific entities, entities that receive damage and damage sources can be excluded from these changes.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
How it compares
Cancel Item Use is a Fabric mod for 1.21.7 – 1.21.10 that is not open source under the MIT License, and it runs on client and server. Entity-specific Damage Invulnerability is a server-side only Fabric mod for 1.18.2 – 1.19.3 that is open source under the MIT License, so it does not touch the client. NoIFrames is server required with optional client support, covers Fabric and Forge for 1.21.1, and is under the MIT License but not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ReNDI+ | Fabric | 1.21.5 – 1.21.11 | Client and server | 2026-04-02 |
| Cancel Item Use | Fabric | 1.21.7 – 1.21.10 | Client and server | 2025-11-28 |
| Entity-specific Damage Invulnerability | Fabric | 1.18.2 – 1.19.3 | Server-side only | 2023-03-18 |
| NoIFrames | Fabric and Forge | 1.21.1 | Server required, client optional | 2025-04-24 |
Questions
Does ReNDI+ need Fabric API?
Does the server need ReNDI+ installed?
Can some entities keep the default invulnerability frames?
Which versions does ReNDI+ support?
In the catalog
ReNDI+ is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Safolour
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What the author says
A modified Fabric port of ReNDI for Minecraft 1.21.5-1.21.11. This mod removes most post-hit invulnerability frames, blocks very low-charge attacks, and suppresses knockback on low-charge hits. It is intended to improve combat flow in both PvE and PvP while preserving configurable exclusions for specific entities and…
Official listing
- Modrinth page
- modrinth.com/mod/rendi-plus
- Owner
- Safolour
- Published
- 2026-04-02
- Updated on Modrinth
- 2026-04-02
- Facts verified
- 2026-10-15
